INSTALLATION:
Put all files into ..ValveSteamSteamAppsyourusernamehalf-life 2 deathmatchhl2mpmaps
CREDITS:
The doorways with six glass panels are from the Valve DM_Lockdown vmf file. All other brushwork is new.
The guys and gals at steampowered.com and snarkpit.net for their f...
This is a "tiny/break" style map that derives a certain amount of inspiration from Supa's breakhive. If you've seen his map, then you'll know what I'm talking about.
I've decided to post this one early this time to get some helpful feedback and beta testing before I cal...
INSTALLATION:
Put all files into ..ValveSteamSteamAppsyourusernamehalf-life 2 deathmatchhl2mpmaps
CREDITS:
The doorways with six glass panels are from the Valve DM_Lockdown vmf file. All other brushwork is new.
The guys and gals at steampowered.com and snarkpit.net for their f...
This map is currently underway, with the help of a friend. It is unknown at this time exactly how long it will take, but the idea is to completely and acurately recreate a major section of the Big Shell from Metal Gear Solid 2. I plan to give major credit in an obvious way to Konami for ...
Breakmines, the next in my series of breakable maps, is taking place in (omfg you guessed it) some mines. Completely underground, mid-level starting area. I suppose it will be rather similar to Red Faction's levels in that you'll be digging from one room to the next. I also want to atte...
This is a Deathmatch map. I called it Frankenstein because I am going to have frankenstein's lab in the map with lots of cool electricity effects and a random lightning strike. It is really hard to make this map because there is a BIG lack of castle textures and there are NO castle props. ...
Here is the Secret and hidden Mountain train station Arcane. Terrorist were trying to intercept top a secret cargo shipment but failed and now are taking hostages. Your goal is to rescue them or hold the base at all costs!...
DM_Dwarf
Designed for 2-6 players
7 Spawnpoints
~30 Custom models!
Imagine wandering through a city block made of giant books... carrying a Duracell battery that's as tall as you... hiding in a Subway baguette and firing meatballs at your enemies!
If it sounds good to you then you're in ...
This map is originally based on a map called "halo" made for HLDM. It was supposed to be a half-life variant of the map "blood gulch" from the game halo. Half-life?s graphics engine didnt manage to render a landscape similar to bloodgulch and forced me t...
ctf_Digression is now ctf_digression_lite
I've stopped working on the entire map at once and have started work on a "lite" version consisting of only the middle area. The 92 release has different texturing, added physics objects and other graphical changes....
Well,
This is my share of the mapping competition. It is the second map I made.
I started mapping December last year, shortly after Half Life 2 was released. I?ve learned a lot about mapping the last 8 month. I want to develop my mapping skills to a professional level.
The first map I ma...
This is a "fun map" for Counter-Strike: Source. The map's layout is inspired by "Gun Ho Guns" (either that or a similar name) which was an entirely glass map. Due to the limited fun you could have with that layout, I decided to improvise a bit.
Both t...