Currently in progress. It's an update of the classic dod_devastation maps that had betas throughout the years but the original creator never quite finished. I got the source and permission and am creating my own version....
Final build of my version of the map dod_cr44. This is the "Official" map of Kustom Kettle which is one of the oldest and most popular custom map servers for DoD. I did this as a favour and made it so that it keeps very true to the original gameplay with only adding small...
This is a small hostage rescue map, with some very dark areas. I recommend disabling player identification by name to increase tension.
The bots' .nav file has been created and tweaked, but the map is a lot more fun playing with humans....
Hey all I finaly made this cs_toon map way better and gave it a new name cs_hostage_rescue_2005 . Here is a download link to get the bsp file and .nav file and bsp.bz2 for the server side. So if u wanted to play this map your self with bots I have 16 ct spawn points and 16 t . Note with ou...
Ok... I started making this map a few days ago. I was worried about the fps, but when I compiled the map, I noticed that the fps is constantly ~ 70 everywhere and that's good for my machine. Tell me what you think:
1. Is it worth to continue making it?
2. Is it a box (special for you know...
de_losttemple
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by Magikus & StarD00d (d00ds.com)
presented by <A HREF="http://www.inHalflife.de" TARGET="_blank">http://www.inHalflife.de</A> by ingame
Description:
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My old school, the one I went to before Eynesbury. Large map with lots of open areas.
This map is finished, I wont make any changes to it, but please make comments if you think its worth it....
My school. Largish indoor map, 5 floors, lots of close quarters fighting.
Some of you might remember this for HL1 CS, this is just a port of it with some source features added. The old version never actually left the beta stage, this is a final release, I dont really want to work on it an...
Gordon Freeman was originally a researcher for the military (didnt you know that?). His first assignment took him to the Black Mesa Research Facility. His expertise was required for a "situation" that was developing there. Within 2 hours, Freeman was on a transport helico...
Sector Gamma plays around the Chernobyl reactor. The outside features a lonely train station, the inside shows radioactive coolant-water and athmospheric corridors. As you can see, I'm creating the textures for this level myself...
I was inspired for this level by screenshots from S.T....
At this moment all work on Mudanchee is halted. A combination of designers block and the complexicity of this map. R_speeds are very close to 800/900 at some points and the amount of entities I used slow it down even on my computer.
Maybe I'll continue with this map, but most likely not. ...