Snarkpit Maps Archive

  • This is a nice wide open stalker/sniper map at night (no its not pitch black if your wondering)has some building that have a sort of crossfire feel but dont look like it at all... ser you'll see when you playIt looks great and plays great and we had heaps of fun on 6 player LANand on top o...
    beta
  • A small, simple fun map limiting weapons to melee (crowbar & stunstick) and slams. A few players having been asking for this sort of thing so I thought I'd have a go as my first public HL2DM effort. Supports teamplay with two 'camps' for rebels and combine teams....
  • This is a remake of dm_deck17 from Unreal Tournament 2004, my favorite map. I have to remake several objects (like boxes) to look similar to the original ones, although I am not planning to use any custom textures, it will become out not-so-bright as original deck17. I searched the net and...
    beta

  • This is a research lab nestled precariously in the caldera of an active volcano. Above the close-study platform, enclosed in a cube of concrete, are three levels: storage, recreation, control. The only means of access for scientists travelling to and from the lab is the weekly helicopter d...
  • This is a research lab nestled precariously in the caldera of an active volcano. Above the close-study platform, enclosed in a cube of concrete, are three levels: storage, recreation, control. The only means of access for scientists travelling to and from the lab is the weekly helicopter d...
  • gb_stadium By: StickFigs --- Try to score on the other team using only your Gravity Gun and Crowbar! First to 8 goals WINS. TIPS: - Use your crowbar to get rid of annoying goalies. - Jump up and shoot down on the ball at an angle to launch it upwards in the direction you are facing. - ...

  • Summary of the level == The map layout is fairly simple and compact with one main area and 2 alternative routes. There are no really dark spots for camping nor are there any sniper killing zones. All the good sniper spots have at least one dead angle making them difficult to hold. Yet it...
  • This is my try to remake cs_militia for Source. I haven't spotted a compentent one yet so... smiley The architecture itself is almost done (just the house and backyard) and then I can start with displacement mapping. I try to work as fast as I can, since I hate when I have to do something for ...
    beta
  • Map: Plywood (tdm_plywood) Type: Close Quarters Battle (CQB) By: Promagnum [AIM/ICQ: crookedmind/34526580] [http://Promagnum.com] For: Counter Strike: source Directories: cstrike, maps Files: cstrike tdm_plywood1.jpg tdm_plywood2.jpg tdm_plywood3.jpg readme.txt - This file. maps tdm...

  • Final Project in Environmental Design for school. Based on Rivendell. Current shots have absolutely no texturing done on anything. I"ll repeat. The current shots have absolutely no texturing done on anything at all. Everything is just temporary texturing for marking out and laying...
  • 1/1
    unrated for Half-Life
    by SEThorian
    There isn't a whole lot to say about Isedits; we liked to see a credits map for Issues and I offered my services. I tinkled around a bit with, back then, a few mapping techniques new to me and Isedits was the outcome. Of course, credits go out to Reno for his triangle tutorials.. smiley Anoth...
  • 1/3
    unrated for Half-Life
    by SEThorian
    Faith was my contribution for the single-player modification / map-pack called "Issues". Issues was meant to be the successor to PQL (Project Quantum Leap) and thus the goal was to have a map pack created by as many different people as possible, to be as incoherent like ...