Deathmatch version of my unreleased FLF map and also my first entry for the 2004 Snarkpit mapping competition I've done the weapon placement myself this time round and it plays surprisingly well considering ...
After seeing ReNo's recent screenshots of his Paroxysm map, I decided to have a go at a sci-fi themed map myself as I haven't done one before. In my usual mapping style however, the theme changed totally into something different - so now it's no longer a space-stationy map (well I suppose ...
Well I've only just gotten up the last version of my map after fixing the error. Due to the nature of the map, VIS had a bit of trouble compiling it, taking a total of around 24 hours. This version or the previous one (not the beta) are both fine, I just had a small error, nothing signific...
After a freak accident with the experimental quass cannon a tremor struck the foundation of the black mesa weapon research building. Stripping the color out of the very fabric of reality. It also stripped the minds of all within blast. Now only insanity and violence remain....
This is my first released map. It's a miniature Attack and Defend map for TFC with 4 control points: Alleyway, Fast food restaurant, Subway, and a building entrance.
I know the texturing is a bit wild, but I wanted to add the varied atmosphere of a city (not including the avanti textu...
My newest WIP is a map with a crazy setting! The setting is a mix from Old Greece and Industrial Style , which means : Big greece temples next to rotten machines and industrial buildings!
From other Forums i know that it`s style causes different oppinions! Some like it , others don`t. One...
You play as a man who switches between two alternate realities- He can't tell the difference between the two. This is a teaser for the mappack I am planning for HL2. It uses shaders (the Tron glow) for added realism, and makes use of mostly new textures, some made by me and assorted oth...
Recently i got a bit more into making textures with Photoshop, i've been wanting to make a small map with all homemade textures for a while. I had a picture in mind of some kind of ivory tower (explains the name), which was what this was built after. The map is quite small, filled with tel...
The battle for bastogne was a major turning point in the German Ardennes offensive. the 101<sup>st</sup> airborn was Trapped inside the city for 5 days by the 5th Panzer Division before reinforcments arrived, driving the Germans back.
In this map the allies must hold the city ...