Ok, it's half a year later and NS has announced that they will be trying to create a new gameplay mode that involves close combat, speed, and all sorts of other fun things. Anyway, I figgur I refit this map for that and I don't have to worry that half the map is a hack job; since it's n...
A castle map inspired by (but not based on) a real castle i saw in austria. There is a LOT of vertical gameplay, as well as some tight connecting corridors for you shotgun freaks....
Map I made for a very good friend of mine who runs the Squidsville server. Originally was going to be an underwater facility, but gave up the idea after alot of troubles using the func_illusionary in a wide space....