*Copied from the MOTD in the map zip*
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Some month, Some day, Some Year
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Aliens have invaded the docks and the city near it.
You have been sent in to exterminate the aliens and
anyone else who tries to get in your way.
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This is a remake of Quake 2's "q2dm1" aka The Edge. All credit goes to ID Software's incredibly talented mappers. I only did the re-texturing. I'm going to update it later with better lighting and screenies....
A large map that was orginally done by dave j, in his sorce maps. I downloaded his sorce maps got his permission and i started to do editing of my own all the entites and some brush working and made ita firearms map....
This is a para style deathmatch/(soon to be objective) DoD map. It is included in a small maps mappack that has been created by a few guys in the DoD forums. I made the map to show that deathmatch maps (i.e. fy_iceworld) should look at least a little nicer than 6 cubes. wpoly = 600 or less...
A complex with a deep pool in the middle. All areas around the perimeter are open and sniping is a definite option. There are many secrets throughout the map....
Basically it's a training map for svencoop. You can go into various rooms and watch as the holographic walls/monsters/etc. appear and then you get to shoot the crap out of them. It's just random killing in many different senarios (outdoors, indoors, xen world etc.)...
Play Information: This map is sort of a variant between Shutdown Capture the Flag and Territory Control. There are three bases: One for the Blue team, one for the Red team, and one Neutral base. Inside the Blue and Red bases are their respective flags, guarded by bright, scary, hurty, lase...
Map is hosted by the 3DAP Guild(Projects Section)
This map was started by Klown, with some mapping advice from me. After a few days the first beta was formed. It was, like all fy maps, a basic layout. Klown sent me the source file since the map felt very clausterphobic. Overnight I re...