Snarkpit Maps Archive

  • This is an arena type map with a quake or doom look. It had been a map of the "Operation A.M.O.K." mod which was canceled some time ago. I took the 85% ready map and completed it for Half-Life Deathmatch now. The architecture of the map is very complicated. The whole map is round...
  • This is a tiny map with a flat theme (I reconstructed my flat). This is a remake of Sweet_home2: the worldcraft file had been lost and so I completely reconstructed it without decompiling it. Sweet_Home3 looks much better than Sweet_home2 and it has some small gameplay improvement, like fo...
  • This is a very small map with a secret of mana theme (for those who dont know: this is an old, great roleplaygame for super nintendo). The textures are taken from screenshots of the game. The fun about the look is that the textures are made for a 2d game, but they are transferred on 3d obj...

  • (very old map)The theme of this small map is a kind of sewer maintainance area with a small part of the sewer and several rooms and corridors. The connectivity is limited. There is not much variation in where you can go except for the main corridor where you can choose between six doors of...
  • This is a medium sized map which is a remake of the Doom2 map "entryway" or as most Doom2 multi-players know it "MAP01" out of the DWANGO5.wad mappack. The textures are self-made by me, I made screenshots of the original Doom map and converted them to HL textures. I als...
  • (very old map)Very Confusing is a remake of Lara Crofts labyrinth in her garden in Tomb Raider 2. The hedges have all the same texture so you will get really confused when running around. The outside wall looks different though. If you like maze maps then this is really the one for you. Th...

  • (very old map)This is a very small map with a supermarket theme, that's how the PLUS supermarket next to my former flat looked, ... okay perhaps without the weapons everywhere smiley The map itself consists of a big room with shelves blocking the sight. You can climb the shelves and find the c...
  • 1/3
    unrated for Counter Strike
    by Kampy
    I made cs_fat_mansion, because Im a cs_mansion fan and there were so many aweful mansion clones that I had to create a "fat" one! So this is it.The complete area is a little smaller than the original mansion map. As a counterterrorist you start on the street behind some walls and...
  • 1/3
    unrated for Counter Strike
    by Kampy
    I made Pine_Hills for a modelmaker who made me the Deuce model in return. He gave me a lot of room for my own style, he only said: there has to be a river, a bridge and some hills that are passable. So this is actually the map describtion already: there are some hills which where really ha...

  • 1/3
    unrated for Counter Strike
    by Kampy
    The theme of cs_castle_night can be seen in it's name: it's a castle at night. You can't actually walk into the castle it plays on the outside of it mostly. The map is devided by a river with two bridges. From the view of the bridge which is not passable the left side of the map is where t...
  • 1/3
    unrated for Counter Strike
    by Kampy
    The theme is clear when you look at the title: Resident Evil. What it actually is is the gigantic mansion of Resident Evil (1) for those who dont know: this is horror adventure type playstation game. The textures are taken from the game and the official max payne texture pack and some are ...
  • 1/3
    unrated for Counter Strike
    by Kampy
    The idea behind as_intruder is an escape through a city which means you climb through windows and go through backyards and stuff. I also wanted to give AS_maps more action. This is a very fast paced as_map. Both teams have to hurry a lot so that they're faster than the other team. If the t...