Snarkpit Maps Archive

  • A small but tactical map for 2-10 players. The police have unloaded on the street and are ready to storm the house where terrorists hold three hostages....
  • 1/7
    unrated for Fortress Forever
    by SD
    Small capture the flag map influenced by the Siege map. Need to work on the lighting still and add more signs where to go!...
  • 1/6
    unrated for Fortress Forever
    by SD
    Finally finished beta 5! Test it out and give me some feedback smiley I have alot more ideas for the map i'd like to add in the future. ...

  • ****************************************FF_Swoop_b2by iansir 2013Shutdown Style CTF****************************************...
  • 1/3
    unrated for Fortress Forever
    by SD
    Few things missing in reds base. To lazy for the fixes right now. So in b3 it'll be all setup!...

  • FF Crystal Cavern Beta 1Shutdown Style CTFSecurity deactivates for 30 seconds.10 points per flag capture....
  • Counter-Strike global offensive onlylevel first one, i got to detail stage and quit cause idk what the %)(& to do with my self anymore..enjoy can modify and redist dont care...
  • The map environment is set in a futuristic silo, transformed for deathmatch play. 'The map looks and sounds like a real place, and plays differently to traditional killboxes'.Many hours have been spent developing a deathmatch map that looks more realistic and detailed than maps of old. Nex...

  • This deathmatch map beginning in end of July 2002 and make bsp file in end of September 2002, i have decided to release this bad map, 11 years after, my first and last try to make a decent map and never finished (maybe one day), with all noob errors making maps, like the skybox around the ...
  • NOTE: to play, load ep2 and enable the command console in advanced options in control. Click the tilde key "~" next to 1 on your keyboard and type "map prisonmap", hit enter.This is a small (10-15min run, 20 if you are very slow) HL2 Ep2 map I made a while ago involving...
  • de_sacrelige is already the most popular map I've made. It was featured on the front page of CS-Nation when released, as well as a few other prominent CS sites.Like most of my maps, this has a lot of vertical gameplay along with horizontal (so you are looking up and down as much as left an...