Map based around a real factory/tannery near where I live; gameplay should be fairly 'open' and corridor-less, with weapon placement keeping the map flowing.
Most of the exterior has been done, warehouse interiors need populating with machinery and fun-ness....
Nice and moody map based around an underground Combine research centre thingy. Unforunately there aren't that many fun Combine textures to use, but hopefully won't look too bland when completed. "Spiritual" successor to my Hell-Class map.
*Update 18th Jan: fixed my swapb...