Snarkpit Maps Archive

  • The basic premiss of the map is that the waring groups must fight across a Xen no-mans land, while having their respective based on Earth. Also, I wanted a map that allows players to stock up on ammunition before going back to the fight instead of running around for two minutes trying to g...
  • The lay-out is a basic two-fort style map seperated by a deep canyon with a shallow river running through it. The map offers many different routes to the flags which crisscross each other. Op4CTF Attition consists of three maps: Attrition: Powerless has no power-ups. Attrition: Power Strug...
  • This is a "Killbox" type map, but is made NOT to be an eye-sore. It's an HL2DM revision of my original BlastBox. I use this "template" to practice new mapping techniques and figure out the basics, so it is my first relaese under HL2DM.This, to me, represents the bare mi...

  • This is a 2-6 player arena (but can go up to 10 players if your nuts). Players are equipped with a large amout of armor and a 357 when entering the arena. There is no life and no armor. This is done on purpose because it garentees that no one player can totally dominate the map. I built th...
  • This was my second map relesed for HLDM. It is a chemical processing building with lots of sneaky spots, ambient sounds, and details. There's a small court yard, but the bulk of the map is indoors....
  • This map is roughly based off of my favorite map of all time: Op4_Yard. I have attempted to keep the basic layout the same and yet make something very different. It is the first Op4 Rune Arena map I have made, and as far as I can tell, the first one ever created. The ability to add Runes i...

  • WARNING: Designed for Natural Selection Version 1.04 (may not work correctly on current version of NS)Description: The TSA has recieved an Emergency Distress Beacon (EDB) from the cargo ship Kobayashi Maru. Acording to the ships log, the ship began to lose power in it's starboard engine an...