After some of my recent maps grew way out of proportions, I tried to do something smaller, something simpler this time. A HL2DM map that just works. There's plenty of vertical movement with balconies and rooftops to jump around. Some tight close-quarter fights as well as larger and more fr...
The map is set in the backyard of an Eastern European residential building. Lots of physics and things to do! Including a working pulley-elevator (use the suitcase!) and a refridgerator on a rope!
Layout is split into different height levels as I recently had a favour for vertical gamepla...
An assault map with a twist: The flag takes 3 minutes to return forcing the Defenders to guard the flag rather than the (single) Command Point.
New in this version: A Flag Tracker that displays the current flag location for the Attackers. Should make it easier to plan attacks on not-so-co...