This was a map I made so long ago that it was 2001. Originally created for the 52 hours competition, I said I would work on it before finally releasing it as a final... and I didn't really do anything with it. It's a bit barebones and quite deathmatchy in its connectivity, but it should be...
My contrast map for the comp, takes place inside a techy building surrounding the base of a tree. I'm really pleased with how it turned out. Only a few weapons are included, as I feel some weapons just wouldn't go with this map. I apologize to tau-whores, mp5'rs, and 357'rs. I do not apolo...
I'm giving up on doing this a third time, I'm just gonna take the last complete compile, fix the bad bugs, and call it a final release - tedious gameplay and all. Note: pics are horribly out of date...
Basically I'm gonna be taking the original Overfloater, spiffy it up a tiny bit, and completely changing the gameplay dynamic. There will be two parts to the level, the upper level where the scis are, and the on the ground base where the spawns and admin are. This should better accommodate...
Made this for the mini-mapping competition at <A HREF="http://www.planethalflife.com/the-lab" TARGET="_blank">The Lab</A> over the summer. Results of the comp are finally up, this map took first place. After some though, I decided updating the map a little i...
A large map combining elements of Xen and industrial for a truly unique flavor. The flow is fairly intuitive, even with the low amount of team-colored textures in use. This map is currently for op4ctf, but if you are making a mod and feel a map with this aesthetic could work for your mod, ...
This is gonna be a small, change o' pace map for the Snow War modification. I think I'm going to try making some of my own textures. Currently, however, I'm mostly using evil lair textures and the meatpak wad....
For the Gollum Rolling Boulder mod. I already have some nifty tricks in mind. Don't expect it to be nearly as huge, I'm shooting for a more mid-sized affair....
Ok, it's half a year later and NS has announced that they will be trying to create a new gameplay mode that involves close combat, speed, and all sorts of other fun things. Anyway, I figgur I refit this map for that and I don't have to worry that half the map is a hack job; since it's n...