Snarkpit Maps Archive

  • I'm giving up on doing this a third time, I'm just gonna take the last complete compile, fix the bad bugs, and call it a final release - tedious gameplay and all. Note: pics are horribly out of date...
  • Basically I'm gonna be taking the original Overfloater, spiffy it up a tiny bit, and completely changing the gameplay dynamic. There will be two parts to the level, the upper level where the scis are, and the on the ground base where the spawns and admin are. This should better accommodate...
  • This is gonna be a small, change o' pace map for the Snow War modification. I think I'm going to try making some of my own textures. Currently, however, I'm mostly using evil lair textures and the meatpak wad....

  • For the Gollum Rolling Boulder mod. I already have some nifty tricks in mind. Don't expect it to be nearly as huge, I'm shooting for a more mid-sized affair....
    beta
  • Ok, it's half a year later and NS has announced that they will be trying to create a new gameplay mode that involves close combat, speed, and all sorts of other fun things. Anyway, I figgur I refit this map for that and I don't have to worry that half the map is a hack job; since it's n...
  • Not much is known about SI_Current, but whispers of many things are heard round the rushes. Some say it might be constructed in a similar manner to the orange blocking techniques of HL2, while other believe it is being programmed in notepad by an infinite number of mice who run across keyb...
    beta