I know this map has seen its day, but I couldn't resist. Everyone remembers the Temple from GoldenEye, right?
As my first Source map, I tried to get the overall feeling of the Temple. I know the lighting is kind of lame, and the texturing isn't perfect. But I think I brought CS:S and the ...
This is a small defusion map set in a sewer. I wanted to make a map with quick action and a sense of claustrophobia. There are gloomy areas and industrial areas, and some piping. This is my second real Source map, so I was trying to master indoor areas.
There are two bomb sites and three ...