Achluophobia n. Fear of the darkThis map was predominantly inspired by Natural Selection, with its dark and brooding maps with loads of maintenance passageways and crawlspaces....
I've been completely absent from this site for a very long time, so I figured I'd upload the first map I've actually completed in over two years here in order to break the silence. It's a small map set in a damaged lab environment. Recommend 2-8 players.Enjoy!...
Been a while since I actually FINISHED a map :PAnyway, Antareus Core started out just as a little experiment with vertex manipulation and the like.. then it turned into a small arena. It grew, shrank, grew some more, and turned into this, all without using a SINGLE custom texture or sound....
Merry Christmas!My GOD it's been too long. To make up for it, I've created and at least attempted to optimize a special map just for the Snarkpit, although I will warn you right now: it peaks around 3500 wpolies.. /hidesThe map itself is set in a small section of an alien shopping mall dec...
What's quite dark, VERY smelly, and is a breeding ground for some B-movie monsters?
Simple. It's Floaters! One of my completed maps that's just been sitting around with a dumb look on its face, set in a vast network of sewers. I'm finally dusting it off and releasing it. I've strewn ...
Well, I decided to try and work on HL2 again, but instead of making a whole new map using just stock HL2 assets (which would invariably box me in as far as theme goes -- abandoned mining town, destroyed city or Combine citadel) I figured I'd port I Don't Know ( <A HREF="http://www....
A small arena, I Don't Know started out as a simple staircase. That's all. From there on I had no idea what I was doing other than building random stuff, hence the name: I Don't Know....
Does anyone remember the game Blood, in particular the third level?
It's set on a moving train. This level was one of my favorites, and it's the source of inspiration behind this one.
Basically, you're fighting on top of a runaway freight train towing, among other things, a tanker full of...
THE 'PIT HATH SPOKEN. I'm revealing for the 'pit to critique my third foray into Source mapping. Set in a mine, just like Bloody Ore 1, this map focuses on the underground tunnels instead of topside structures, which was Bloody Ore's downfall. A small "easter-egg" in the ...
So.. it's about time I came back, isn't it? Anyway, this map is set on the cargo submarine USS Paradigm.. No real story..
Be wary of button-happy players when you're going for the gluon gun, as shown in the first picture...
Interesting note: From a technical standpoint this is my best m...
Inspiration can come from anywhere. in the case of this map, it was a song that recalled a childhood memory: Jazz Jackrabbit, and the world Medivo. Medivo was this red planet, the third level of the first episode, that was like a planet going through an industrial revolution but still clin...