Snarkpit Maps Archive

  • Achluophobia n. Fear of the darkThis map was predominantly inspired by Natural Selection, with its dark and brooding maps with loads of maintenance passageways and crawlspaces....
  • I've been completely absent from this site for a very long time, so I figured I'd upload the first map I've actually completed in over two years here in order to break the silence. It's a small map set in a damaged lab environment. Recommend 2-8 players.Enjoy!...
  • Been a while since I actually FINISHED a map :PAnyway, Antareus Core started out just as a little experiment with vertex manipulation and the like.. then it turned into a small arena. It grew, shrank, grew some more, and turned into this, all without using a SINGLE custom texture or sound....

  • Merry Christmas!My GOD it's been too long. To make up for it, I've created and at least attempted to optimize a special map just for the Snarkpit, although I will warn you right now: it peaks around 3500 wpolies.. /hidesThe map itself is set in a small section of an alien shopping mall dec...
  • What's quite dark, VERY smelly, and is a breeding ground for some B-movie monsters? Simple. It's Floaters! One of my completed maps that's just been sitting around with a dumb look on its face, set in a vast network of sewers. I'm finally dusting it off and releasing it. I've strewn ...
  • Well, I decided to try and work on HL2 again, but instead of making a whole new map using just stock HL2 assets (which would invariably box me in as far as theme goes -- abandoned mining town, destroyed city or Combine citadel) I figured I'd port I Don't Know ( <A HREF="http://www....

  • A small arena, I Don't Know started out as a simple staircase. That's all. From there on I had no idea what I was doing other than building random stuff, hence the name: I Don't Know....
  • Does anyone remember the game Blood, in particular the third level? It's set on a moving train. This level was one of my favorites, and it's the source of inspiration behind this one. Basically, you're fighting on top of a runaway freight train towing, among other things, a tanker full of...

  • THE 'PIT HATH SPOKEN. I'm revealing for the 'pit to critique my third foray into Source mapping. Set in a mine, just like Bloody Ore 1, this map focuses on the underground tunnels instead of topside structures, which was Bloody Ore's downfall. A small &quot;easter-egg&quot; in the ...
  • So.. it's about time I came back, isn't it? Anyway, this map is set on the cargo submarine USS Paradigm.. No real story.. Be wary of button-happy players when you're going for the gluon gun, as shown in the first picture... Interesting note: From a technical standpoint this is my best m...
  • Inspiration can come from anywhere. in the case of this map, it was a song that recalled a childhood memory: Jazz Jackrabbit, and the world Medivo. Medivo was this red planet, the third level of the first episode, that was like a planet going through an industrial revolution but still clin...