Snarkpit Maps Archive

  • The old familiar 2fort layout, in a very different style.Improved water access. Eliminated old chokepoints like the spiral exit....

  • Designed for CTF Leagueplay. Open, spaceous bases for smooth offense play. 2 bottlenecks for first line of defense. One with 2 entrance routes (upper level + ramp) and 1 exit route towards fr. One with the main ramproom as entrance and 2 exit routes (T-junction and airlift) towards ...
  • *Update Dec 8th 2006: This room is currently being tweaked for 2 mods: Brutal and Fortress Forever. news soon. My entry for the 2006 competition. This competition is judged on these categories: 1) Originality - Pretty self explanatory. 2) Creativity - If it cannot be original, shoot f...
  • 2nd compo entry. Though it has similar elements as his predecessor, this one is for the fans of less cubic elements, more theme presence and more compact gameflow. Other changes include: -altered the middle connection -orb room -RPG room -weapon landmarks -some lighting or in 2 words: mo...

  • competition entry 2005. A base with surrealistic features. The screens give some of it away but you have to see it ingame really. Setting texture details to high is strongly recommended. Since the refract shader is used the effect is nicest with a dx9 graphics card. Optimized for perform...
  • 1/3
    unrated for Half-Life
    by BlisTer
    i'd like to see Armada as the representation of the mapping level i have obtained during the years. Objectives and such arent added yet, but architecture and lighting are at 100% qua personal taste. This mean there is still room for good suggestions, coming from you hopefuly... so it would...
  • for the human-vs-alien-ai hl mod <A HREF="http://www.planethalflife.com/paroxysm/" TARGET="_blank">paroxysm</A> . you have to shut down the shield generator of a facility, to enable the bombers to exterminate the alien nest that infests the facility. inclu...

  • for the human-vs alien-ai hl mod <A HREF="http://www.planethalflife.com/paroxysm/" TARGET="_blank">paroxysm</A> . a mining facilty. you have to find and retrieve a crate with minerals to the surface. has been included in the official mappack...