This map is another shutdown style CTF map designed for 2v2 league matches. Each team must "shutdown" the enemy's lasers before they can grab the enemy flag. The lasers stay down for 30 seconds after being deactivated. Capture point is on the metal catwalk of your base, i...
Here is another CS deathmatch map i made, this one i constructed over one night. It's a fun little FY map. Unlike other FY maps, you're just armed with a flashbang, smoke nade, and a knife. This map is to take a break from regular maps, and to own your friends with a knife...
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This is a skill jumping map, used for use of improving ones concs jumps. Consists of 8 jumps that get more challenging as you get farther through the map. This is for players who have the basics of conc jumping. Scoring is if you complete the map you get 200 frags.
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Available with BumperCars Alpha 2.2 and above. This is my second BC map, which became official the day I released it. It is set somewhere in Egypt at high noon. 4 pyramids are connected together, all four are connected to a center piece where a power-up stands. Don?t fall off, you?ll die i...
Available with BumperCars Alpha 1.0 and above. This was my first official BumperCars map, before Pyramids. The map is set within Xen, as the name implies. There are 4 power-ups in the map. Easy to get, hard to hold onto. Death can be aquired by falling off or falling into the Xen liquid.
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This map is a shutdown style CTF map designed for 2v2 league matches. Each team must "shutdown" the enemy's lasers before they can grab the enemy flag. The lasers stay down for 30 seconds after being deactivated. Capture point is on top of your team's control center, wort...
My third Counter-Strike FY map. It's not another Iceworld ripoff, it's a deathmatch map where your only weapons are a knife and the elites. It's a small map with a desert/dust theme. Took me a day or two to complete. Fun with a bunch of people.
<FONT COLOR=green>Map Status - Complete...