Fairly challenging puzzle involving two clean-style chambers, a funnel, a laser, and a light bridge. The puzzle is slightly more difficult than the official Portal 2 puzzles.There should be 2-3 "AHA!" moments in the puzzle. The solution is not technically difficult to execute. If...
I converted the coastal level from Half-Life 2 to a deathmatch arena.It has a large, open area that is divided into four levels. The gameplay is fast-paced and item placement is balanced.There are seven spawn points....
Detritus is a biological term that describes decaying organic matter. You will encounter plenty of detritus in this map.
This is a small map and a short single-player campaign. It will take approximately 15-20 minutes for a first-time play through.
There are several hidden weapons in thi...
Dr. Breen has hired mercenaries to disrupt civil services at Ravenholm. These terrorists were instructed to detonate bombs at the town's well and the generator.
The counter-terrorist team has been dispatched to thwart the mercenary's plan.
32 spawns in this small map....
Justice: A Single-Player Map for Half-Life 2
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Version 3 released: August 30, 2005
Length: Approximately an hour long for a first-time player
Difficulty: Kick-ass hard
SCENARIO
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Did you find the ending to Half-Life 2 not challenging enough? This map is an addendum to what happen...
After successfully leading the Uprising against the Combine forces and obliterating the Citadel single-handedly, you have been chosen to be teleported into a strategic missile silo and infiltrate into the base.
Your objective is to trigger yet another reactor explosion that will destroy t...
Three years after the Combines lost their iron grip over the domination of the human race, an abandoned missile silo that was active during the Seven-Hour War becomes a hot spot for the Uprising.
The Rebels struggle to wrest its control from the Combines, due to the strategic generators. ...
The crazies have broken out of their "terrorist cells" at the courthouse, and they're planning to bomb the place to facilitate their escape. The SWAT team, of course, has just arrived to stop them.
The terrorists can either plant the bomb at the base of the statue above...
Medium-size map for 8-10 players. It is my first multiplayer and Source map. The architectural design is inspired by the Santa Barbara Courthouse in California. It's a map that I started making with HL, but finished with the Source engine.
I converted this map into a single-player campa...
The architecture for this map was inspired by the Laurentian Library (http://www.patbelford.com/projects/michelangelo/simulation/index.html) in Florence. The library was designed by Michelangelo in the Renaissance, and it's one of my favorite buildings in the world.
SCENARIO:
You are tra...