Posted by Tracer Bullet on Fri Jul 9th 2004 at 6:52am
Just so you know Gorb, you've not been forgotten. If I finish my work with some time to spare tomorrow, I'll load it up and see if I can find something wrong with it.
Posted by siron on Thu Jul 8th 2004 at 7:01am
perfect lighting, great texture combination, overall good layout, low r_speed's, time well spent (im sure you spent a lot of time on it). keep mapping! i want to see one of your maps go official.
Posted by JFry on Thu Jul 8th 2004 at 6:50am
I just played this for the first time and just as I had guessed, its one impressive map. The texturing is excellent and it goes a long way in terms of immersion, not to mention the fitting sounds. The brushwork, while it's nothing that hasn't been done before, is very clean and makes for a believable environment. And you deserve a trophy for managing such low r_speeds! The lighting looks good above ground and I like the subtle use of shadows. Personally I think its a little too dark in the tunnel but that could just be me. My only complaints concern 2 areas which are a little empty/dull. The 2 areas connected to the front of the belfort are kinda lonely and corridor-like. Also in the area with the car, the wall across from it seems somewhat barren. Aside from these minor criticisms this is one hell of a map and if its not already official it should be.
Posted by beer hunter on Sat Jul 3rd 2004 at 9:41am
wow ! those changes are quite an improvement over b1 and its still looking as pretty as ever

