Posted by tnkqwe on Sat Mar 31st 2007 at 4:27pm
ZGZ means zero gravity zebra.But there is zero gravity and there is no zebra
Posted by beer hunter on Tue Aug 24th 2004 at 8:30pm
Yeah, it was a long compile but i got help and reduced it to 7 hours
Yeah, it was a long compile but i got help and reduced it to 7 hours
Posted by G.Ballblue on Sat Aug 14th 2004 at 7:44pm
Quality of last screen is grate... I really pain for you the time of those compilies -- Argh!! Skybox!
Posted by 7dk2h4md720ih on Wed Aug 4th 2004 at 2:28pm
The last screenshot looks really good, but maybe you should tone down the blue strip lights a little so there are more shadows.
Posted by beer hunter on Tue Aug 3rd 2004 at 9:27pm
Thx, good idea
they'll prolly end up as a compromise as the outside bits are making it difficult to get them scaled properly so they look ok at close and long ranges.
Thx, good idea
Posted by ReNo on Tue Aug 3rd 2004 at 3:40am
I dunno about making them smaller - the lights with obvious sprites are few and far between so i think its acceptable to have them quite prominent. I think a better solution would be to drop the render amount quite significantly. Worth trying both and seeing which looks better at any rate.
Posted by 7dk2h4md720ih on Sun Aug 1st 2004 at 12:14am
If I were you, I'd make those sprites far smaller. Aim for subtlety.
Posted by beer hunter on Thu Jul 15th 2004 at 9:32pm
Really ?
/edit - ahhh yeah, so you do, thanks for pointing that out
its at an early stage so its no problem to change them.
Really ?
/edit - ahhh yeah, so you do, thanks for pointing that out
Posted by ReNo on Thu Jul 15th 2004 at 8:09pm
NS doesn't look kindly upon using their textures in non-NS maps

[addsig]


