Posted by $loth on Thu Jul 22nd 2004 at 10:08am
Get new tex's, learn some architecture and use it. Also, remember to line up your textures, like the light, you could use a metal texture on the side, instead of the light texture.
Posted by Dred_furst on Wed Jul 21st 2004 at 11:57am
This is a a discussion topic for the map "fy_icewar_rc1" by Dred_furst which can be found here
Map description:
Its rc1 of my fy_icewar with new stuff!
they may be all indoor shots, but thats the main parts that have changed.
Changelog for rc1:
+Added trims for the walls
+trims on windows and doors
+Windows are now smaller so campers will pay the price for being found
+Main building now accessable
+improved lighting
+higher res vhe h4x0r edition texture so you can read it
Map screenshots:
Screenshots for: fy_icewar_rc1


This is a a discussion topic for the map "fy_icewar_rc1" by Dred_furst which can be found here
Map description:
Its rc1 of my fy_icewar with new stuff!
they may be all indoor shots, but thats the main parts that have changed.
Changelog for rc1:
+Added trims for the walls
+trims on windows and doors
+Windows are now smaller so campers will pay the price for being found
+Main building now accessable
+improved lighting
+higher res vhe h4x0r edition texture so you can read it
Map screenshots:
Screenshots for: fy_icewar_rc1



