Posted by Blue on Mon Jan 23rd 2006 at 4:14am
This is a a discussion topic for the map "ts_beach-updated" by Blue which can be found here
Map description:
Updated-
Lots of crap added!
Not tottaly sure about the water, Might need some help on that.
Thanks for your comments!
Map screenshots:
Screenshots for: ts_beach-updated

This is a a discussion topic for the map "ts_beach-updated" by Blue which can be found here
Map description:
Updated-
Lots of crap added!
Not tottaly sure about the water, Might need some help on that.
Thanks for your comments!
Map screenshots:
Screenshots for: ts_beach-updated

Posted by Blue on Mon Aug 16th 2004 at 11:28pm
The map is on a total renovation. any help would be nice, since I am working on a mod right now!
The map is on a total renovation. any help would be nice, since I am working on a mod right now!
Posted by parakeet on Wed Aug 4th 2004 at 4:29pm
If you have the water as a func_water entity you can change it to be translucent Aka gently see thru by putting rendermode on texture and fx_amount to about 90 also a straight shore line waves move but they are sideways wavey
Posted by Ferret on Wed Aug 4th 2004 at 2:42pm
Its pretty neato! I'd only suggest removing the brightness from the water as it is WAY to bright and has no shadows apparently. I think if you change the contents to "slush" it removes that brightness.
Posted by Forceflow on Wed Aug 4th 2004 at 12:40am
Fix the water. There's a tool to extract textures form BSP, you can find it on the snarkpit.
Posted by Blue on Tue Aug 3rd 2004 at 11:54pm
I fixed the beach. The map looks great, and I am going to submit the map now, unless there are any objections!
I fixed the beach. The map looks great, and I am going to submit the map now, unless there are any objections!
Posted by 7dk2h4md720ih on Tue Aug 3rd 2004 at 11:02pm
I was talking about how the water meets the beach. Longshore drift doesn't look quite like that.
Posted by Blue on Tue Aug 3rd 2004 at 7:28pm
The textures used in ts_bikini are compiled into the map, so I can't use them. But wow. 4/5 stars? sweet!
The textures used in ts_bikini are compiled into the map, so I can't use them. But wow. 4/5 stars? sweet!
Posted by Forceflow on Tue Aug 3rd 2004 at 8:58am
Yes, the water you used is "dirty" industrial water from the Half-Life wad. Change it to the water they used in ts_bikini, that looks nice. I like the style of the map, really.
Posted by 7dk2h4md720ih on Tue Aug 3rd 2004 at 5:46am
I like this one. Only things to suggest are to add some vertical variation to the cliffs and do something about the way the sea looks. I don't know what kind of strange-ass beaches there are near your house, but I've never seen the sea looking like that.

