Posted by Forceflow on Sat Aug 7th 2004 at 12:00am
Gj, textures look sharp, and so does the brushwork
Posted by ekto on Fri Aug 6th 2004 at 11:49pm
Yeah, those guys kept cheating. No repelling through windows allowed in basketball!
Yeah, those guys kept cheating. No repelling through windows allowed in basketball!
Posted by 7dk2h4md720ih on Fri Aug 6th 2004 at 11:46pm
Judging from your basketball game I'd wager you're quite the sore loser. Looks great.
Posted by Hugh on Fri Aug 6th 2004 at 9:20pm
The textures make that fairly well kick ass, good work.
Posted by ekto on Fri Aug 6th 2004 at 7:48pm
This is a a discussion topic for the map "Lethal Median Teaser" by ekto which can be found here
Map description:
You play as a man who switches between two alternate realities- He can't tell the difference between the two. This is a teaser for the mappack I am planning for HL2. It uses shaders (the Tron glow) for added realism, and makes use of mostly new textures, some made by me and assorted others, and more from Max Payne. As you can probably tell from the screens, I really like putting windows in the ceiling for some reason.
Map screenshots:
Screenshots for: Lethal Median Teaser


This is a a discussion topic for the map "Lethal Median Teaser" by ekto which can be found here
Map description:
You play as a man who switches between two alternate realities- He can't tell the difference between the two. This is a teaser for the mappack I am planning for HL2. It uses shaders (the Tron glow) for added realism, and makes use of mostly new textures, some made by me and assorted others, and more from Max Payne. As you can probably tell from the screens, I really like putting windows in the ceiling for some reason.
Map screenshots:
Screenshots for: Lethal Median Teaser



