returnIndustry by Crono


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Game: Half-Life 2: Deathmatch
Added Thu Oct 27th 2005

Map Description

This map has a discussion topic which can be visited here

The Map:
Its a scientific 'base' created to terraform a barren planet/moon.

Commentary:
This is something I've been goofing around with, I spent entirely too much time on this area, as this is the only area.
I plan on expanding it out, possibly adding heavily 'trap based' game play.

One idea I've had for it is the ability to pressurize 'cabins' and such, creating a total gibing effect. Possibly add destroyable ventilation systems.

HL2 Notes:
I've scrapped the HLDM idea and started again in HL2DM. What does that mean? TRAPS! Also, the size will probably increase. I MIGHT make it so you can go on the planet surface ... with a buggy ... But probably not.

[Update 10/27/2005]
It got f**king deleted.


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Discussion
0 starsPosted by Ferret on Sun Aug 8th 2004 at 9:29am

Not bad, but it lacks the polish and you need more areas to define it as a real playable map.
0 starsPosted by JFry on Sun Aug 8th 2004 at 8:38am

The lighting looks a little bit repetitive, you could possibly take one or two out and space them out a bit more. I like the idea for the breakable ventilation, should make for some good gameplay. Might be cool to add some sounds so people know you're up there.
0 starsPosted by half-dude on Sun Aug 8th 2004 at 8:06am

Good theme.
0 starsPosted by Perin on Sun Aug 8th 2004 at 7:08am

The textures used make the map look cool. I think you should add some sort of support beam or something for those pipes and the vents. Also, with those lights you should add a glow to them.. would look nice smiley. You're off to a good start with this. Good luck.
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