gc_pyramid


Map Download
Map Rating
Map Info

unrated
unrated
0 faves
0 ratings
1020 views
520 downloads
Game: Counter Strike
Added Fri Nov 5th 2004

Map Description

This map has a discussion topic which can be visited here

gc_pyramid is a rather unusual map. It isn't any de_ map, cs_ map or as_ map! It's a kind of pyramid, where you are supposed to get out! It's lots of traps and some challenging climbing smiley
I got some screenshots too, take a look smiley

The pictures isn't that updated, but they are close to the final release smiley


Post ReplyView Topic
Discussion
[author]
Posted by Mor7y on Fri Nov 5th 2004 at 2:42pm


This is a a discussion topic for the map "gc_pyramid" by Mor7y which can be found here

Map description:

gc_pyramid is a rather unusual map. It isn't any de_ map, cs_ map or as_ map! It's a kind of pyramid, where you are supposed to get out! It's lots of traps and some challenging climbing smiley
I got some screenshots too, take a look smiley

The pictures isn't that updated, but they are close to the final release smiley

Map screenshots:

No images are available for: gc_pyramid
0 starsPosted by Pvt.Scythe on Thu Sep 23rd 2004 at 3:23pm

Also the pillars on the second screenshot are looking kind of odd. A simple four sided pillar might work better. Otherwise I'm waiting for the release...
[author]
Posted by Mor7y on Mon Sep 20th 2004 at 8:56pm

Thanks for the tips and comments. When I'm making something new, I'll replace an image, and I'll post a comment/news on my profile, so you can see the difference smiley
0 starsPosted by JFry on Tue Sep 14th 2004 at 8:40am

This looks to be an improvement over de_lsd. As Paladin said, reduce the fx amount of those fades and tamper with the angle/pitch of your light_environment so that it matches those fades.
0 starsPosted by Paladin[NL] on Mon Sep 13th 2004 at 8:22pm

Would suggest to turn rendering amount of those fading light thingies down, cause they look a bit bright, and also work a bit on ceiling, and the contrast between those green plants and sandy walls is something that needs some closer looks, other then that keep the good work up
0 starsPosted by Forceflow on Mon Sep 13th 2004 at 7:39pm

The roof/celing sometimes looks a bit simplistic ... I like the overall design, but put some more green things or relief in the upper parts. Keep on rockin that VHE, baby.
Post ReplyView Topic