Posted by Kage_Prototype on Thu Sep 30th 2004 at 10:43pm
Someone's been playing Doom 3 too much.
It looks great, but it's just too dark for a HLDM map. if it was SP, it would be fine.
[addsig]
Posted by ding on Thu Sep 30th 2004 at 10:31pm
Yeah, I have to work on that rocks.
But there are 2 new screenshots of some holo displays I'd created:


Posted by ReNo on Thu Sep 30th 2004 at 6:21pm
The first of the new screenshots looks a lot less impressive than the earlier ones, particularly due to the poor rockwork.
[addsig]
Posted by Hugh on Thu Sep 30th 2004 at 6:13pm
Lighting's great and the architecture's got some class, though I still detect some boxiness.
Posted by G.Ballblue on Thu Sep 30th 2004 at 5:04pm
Personally, I think all the light and architecture is great. Looks like a very colorful version of Doom3. [addsig]
Posted by ding on Thu Sep 30th 2004 at 4:09pm
Okay, thanks Reno ![]()
Well I almost finished "Lava-Pit A" now using this panel stuff.
Take a look:


Posted by ReNo on Thu Sep 30th 2004 at 3:55pm
Its volcano by the way, for future use
Very nice looking but almost painfully dark, it really doesn't seem particularly playable to me. NS maps might work when dark though, I dunno.
[addsig]
Posted by BlisTer on Thu Sep 30th 2004 at 3:41pm
i'm a fan, real nice work
im actually working on a similar style map..not with a vulcano though... and seems we're both a fan of similar textures like that floor ![]()
Posted by OtZman on Thu Sep 30th 2004 at 3:03pm
Looks very nice
and I like the map name
edit:
Is it a HL map or a NS map? Looks like a NS map, and the topic description says "ns_darkestday maybe..." but the map has the HL icon.. very cryptic
Posted by fishy on Thu Sep 30th 2004 at 2:41pm
nice, even if the pics look a bit dark for me atm. but i'm guessing that's got more to do with me being in a bright room, and the small linked pics having a big white background.
this map looks like an ideal candidate for some of that pixel shading light effect malarky.

