Posted by G.Ballblue on Wed Sep 29th 2004 at 11:22pm
Fooking Jesus. Is that architecture Doom3 or Half-Life!?!?
Posted by ReNo on Wed Sep 29th 2004 at 1:53am
Looks like one hell of an improvement over your earlier maps, very tasty indeed. What it has in atmosphere it looks to lack in functionality however - that amount of darkness would be pretty poor for HLDM.
Posted by omegaslayer on Tue Sep 28th 2004 at 9:58pm
WOW the map looks great, although its just a little too dark for a deathmatch map for me at least
Posted by Jezpuh on Tue Sep 28th 2004 at 5:27pm
In reply to Matt. I do believe the ns textures are copyrighted..
Posted by ding on Tue Sep 28th 2004 at 4:49pm
Hm well I think of creating a NS edition of darkest_day. I have many many ideas for a NS redesign of this map.
Hm well I think of creating a NS edition of darkest_day. I have many many ideas for a NS redesign of this map.
Posted by matt on Tue Sep 28th 2004 at 4:21pm
Cool, lighting and textures look great, but I don't see how anyone can police who uses whos textures.
Posted by Jezpuh on Tue Sep 28th 2004 at 12:31pm
Are those ns textures? If I recall correctly you're not allowed to use them in other mods.
Posted by Crono on Mon Sep 27th 2004 at 9:45pm
Looks cool overall. <br> <br>The architecture is pretty nice. The textures/texturing is alright. <br>But that lighting needs tremendous amounts of work. <br> <br>Its really dull looking because of the lighting. I'd suggest harsher shadows and such (look through some rad options). <br>Some other small, low lit, light sources would be good as well. <br> <br>Other then that. .. keep going. You seem to be making something cool (theme wise. I hope it'll be more then just cooridors)

