Posted by ReNo on Sun Dec 19th 2004 at 11:29pm
You only have the option of uploading three Orph, and the screenshots have been working fine for months, hence all the replies.
[addsig]
Posted by Orpheus on Sun Dec 19th 2004 at 8:15pm
? quoting RabidMonkey777
Because my host screwed up whilst moving servers and it took a rather long time to move everything over because of a really weird FTP issue. I'm reuploading everything now, should be fixed within 15 minutes or so.
dude, you have the option of uploading up to 5 screenshots here into your profile.. why not allow lep to host it?
PLEASE upload optimized screens of the 50 to 75k variety.
[addsig]
Posted by RabidMonkey777 on Sun Dec 19th 2004 at 8:02pm
Because my host screwed up whilst moving servers and it took a rather long time to move everything over because of a really weird FTP issue. I'm reuploading everything now, should be fixed within 15 minutes or so.
Because my host screwed up whilst moving servers and it took a rather long time to move everything over because of a really weird FTP issue. I'm reuploading everything now, should be fixed within 15 minutes or so.
Posted by Orpheus on Sun Dec 19th 2004 at 12:49pm
*sighs*
how did it make it to nearly 50 replies with 5 broken linked screenshots?
[addsig]
Posted by Trapt on Sun Dec 19th 2004 at 10:39am
Rabid let me have a little run through it, and I thought I might tell you that the lighting looks a lot better in-game.
Ask Rabid, when he showed me those screenshots, I didn't like the lighting. Then I played the map, and I loved it.
Anyways, brilliant map. Keep it up. [addsig]
Posted by Junkyard God on Fri Dec 17th 2004 at 5:47pm
that looks awsome m8
Posted by ReNo on Fri Dec 17th 2004 at 4:44pm
Argh!!! Even the topic starter is having trouble posting in the right chapters
[addsig]
Posted by RabidMonkey777 on Fri Dec 17th 2004 at 4:43pm
Alright, I think I'll give that a try when I get home.
And smoothing groups, eh? Never got how those worked
I'll mess around with them as well.
Alright, I think I'll give that a try when I get home.
And smoothing groups, eh? Never got how those worked
Posted by ReNo on Fri Dec 17th 2004 at 3:08pm
I'd say it might be worth it to benefit from nicer face lighting that brushes can have. You could assign all the faces of pipes to smoothing groups to get it looking smoother as well - I did that in my arched ceiling in Echo and it gave a really nice result.
[addsig]
Posted by RabidMonkey777 on Fri Dec 17th 2004 at 2:30pm
Yeah, I've been noticing that as well. Reckon I should switch over to brushes? I've got a bit of extra engine force to play with here. And the shiny pipes are the result of an incorrect texture, and have been changed so they look stupid no longer.
It should run in DM fairly well, the engine isn't choking on a single area at the moment.
Yeah, I've been noticing that as well. Reckon I should switch over to brushes? I've got a bit of extra engine force to play with here. And the shiny pipes are the result of an incorrect texture, and have been changed so they look stupid no longer.
It should run in DM fairly well, the engine isn't choking on a single area at the moment.


