Posted by 7dk2h4md720ih on Mon Nov 29th 2004 at 12:25am
I've never seen a warehouse where the doors are hanging in mid-air like that. Usually there's a concrete walkway running along the outside.
It's a commendable first effort, but it's lacking any major detail, and a few light sources inside. I'd suggest adding a few non-rectangular buildings as there isn't really much to it at the moment.
Posted by alba on Sun Nov 28th 2004 at 11:17pm
It looks good! <br> <br>The lights on the exterior part are well put! <br> <br>improve the inside part now
Posted by Night-Wolf on Sun Nov 28th 2004 at 7:20pm
Yeah im planning on 2 big fat girder style pillars in the main box section, concentrating on the outside details atm, more pics to come soon:D
Yeah im planning on 2 big fat girder style pillars in the main box section, concentrating on the outside details atm, more pics to come soon:D
Posted by ReNo on Sun Nov 28th 2004 at 5:17pm
Try adding pillars to the interiors - it doesn't look right to have such large rooms with nothing supporting the ceiling.
Posted by Night-Wolf on Sun Nov 28th 2004 at 3:37pm
Yeah things are getting better as I learn whats what! keep the tips coming:D
Yeah things are getting better as I learn whats what! keep the tips coming:D
Posted by Neural Scan on Sun Nov 28th 2004 at 3:18pm
I'm beginning to like the look of this, much more like a warehouse now (I seem to recall the first one having some wierd metally structure that didn't make sense, glad you changed it
Posted by Andrei on Sat Nov 27th 2004 at 10:09pm
When i first clicked on the map's name and saw the first pic i could have sworn it was for HL1 :O. Me needs to clean my brain. :S
Posted by Night-Wolf on Sat Nov 27th 2004 at 8:12pm
Just updated the pics,starting to improve things now:D
Just updated the pics,starting to improve things now:D

