Posted by Guessmyname on Mon Dec 13th 2004 at 10:11pm
*After reading some of the maps comments*
You use a prop_ragdoll to make dead people. They will need a bit of positioning though
Posted by G.Ballblue on Wed Dec 8th 2004 at 9:00pm
Hmm, does the floor in pic1 have refelectivity? It sure looks like it.
Posted by Bantam on Wed Dec 8th 2004 at 1:34pm
Can anybody suggest the best way of getting some coloured electrical cables into the duct from the third screenshot?
Thanks
Can anybody suggest the best way of getting some coloured electrical cables into the duct from the third screenshot?
Thanks
Posted by Bantam on Wed Dec 8th 2004 at 1:32pm
Ok, I've improved the architecture in the room, trying to emphasize the Victorian meets modern feel a but with Roman-esque columns around the door and an improved ceiling containing a duct. Added some more lights but still tried to keep quite a dark feel to the map. Also added a couple of props.
I'm working on the mod as part of a small team so I'm not too worried about taking on a single player project. If the map looks like it could be adapted to CS or DM then I might think about converting it.
Ok, I've improved the architecture in the room, trying to emphasize the Victorian meets modern feel a but with Roman-esque columns around the door and an improved ceiling containing a duct. Added some more lights but still tried to keep quite a dark feel to the map. Also added a couple of props.
I'm working on the mod as part of a small team so I'm not too worried about taking on a single player project. If the map looks like it could be adapted to CS or DM then I might think about converting it.
Posted by Bantam on Mon Dec 6th 2004 at 9:02pm
Been trying to figure out that one myself. I've been using a prop_ragdoll entity and then using the ragdoll animation for a human but strange things keep happening with arms being in strange places. If you make any progress let me know.
Been trying to figure out that one myself. I've been using a prop_ragdoll entity and then using the ragdoll animation for a human but strange things keep happening with arms being in strange places. If you make any progress let me know.
Posted by Guessmyname on Mon Dec 6th 2004 at 8:41pm
How *do* you do corpses? I know you go monster_generic, humans, corpses but I can't make it corpse-like (It just floats in the air)
Posted by Mor7y on Mon Dec 6th 2004 at 1:24pm
It's a bit dark, but if that's the feeling you want, go for it

