returndm_cascade by Tarky
dm_cascade


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Game: Half-Life 2: Deathmatch
Added Tue Dec 14th 2004

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Set on a cascading set of dams somewhere in europe. Dams are no longer full and are slowly drying up. Destruction has plagued the area along with the menaces of society so hence the dam has fallen beyond repair.


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0 starsPosted by Myrk- on Sat Dec 11th 2004 at 3:05am

What displacement value do you have for all your surfaces? Looks like at least 6, which could mean trouble...
[author]
Posted by Tarky on Fri Dec 10th 2004 at 11:32pm

Thanks for the comments guys. Yeah Reno there will be interiors. I'm thinking possibly underground sorta maintainance type tunnels.
0 starsPosted by Desert Gunner on Fri Dec 10th 2004 at 4:28pm

Wow, this looks great!
0 starsPosted by $loth on Fri Dec 10th 2004 at 4:06pm

Like ReNo said, it's looking awesome! I really like contrast in the first shot between the natural stuff like the cliffs and the buildings. Also the way it's layed out makes it feel like a secret bunker in the mountains, which is a good thing smiley
0 starsPosted by JacK on Fri Dec 10th 2004 at 3:41pm

Awsome... Can't say anything else!
0 starsPosted by ReNo on Fri Dec 10th 2004 at 2:30pm

Its looking pretty awesome to be honest! I really like the setting, gives you a really nice opportunity to get cool terrain mixed with interesting buildings. Are you planning on having any interiors, or is it more of an outdoor-arena affair? I think having a good mix of tighter indoor regions for physics combat, with this more open area for long range gun fights, would make for a great combination.
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