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Game: Half-Life 2: Deathmatch
Added Tue Sep 19th 2006

Map Description

This map has a discussion topic which can be visited here

<A HREF="http://www.henleyb.com" TARGET="_blank">www.henleyb.com</A>

Small physics map, still learning hammer at the moment so it's my virtual playground.

My second physics map can be downloaded here:
http://homepages.nildram.co.uk/~henleyb/ph_machine_02.zip


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[author]
Posted by Mint_Sauce on Sat Dec 11th 2004 at 2:56pm

Ok, so i'm learning hammer but i'm not just releasing a few rooms with bad lighting. I was trying to make something genuinily interesting and different. Without experimenting you'll never make anything fresh or new in your levels. When I get around to making my first dm map I reckon what i've learn't from this will make my map better. And if you haven't even downloaded the map then slating it is just plain rude

/me wonders back to hlworld.com


0 starsPosted by Cassius on Sat Dec 11th 2004 at 7:37am

I think this is acceptable because it's not really meant to be a multiplayer map, just a test of the physics engine. It's like if we berated Lep for releasing his test map.

I was wondering when a what-do-you-call-it (really complex machine thing, named after an inventor) kind of map would come out.

[addsig]
0 starsPosted by Crono on Sat Dec 11th 2004 at 6:50am

Oh God, they're migrating. *Blows Brains Out* [addsig]
0 starsPosted by Night-Wolf on Sat Dec 11th 2004 at 6:38am

Come on CJ its just a bit of fun with the engine!
0 starsPosted by Crackerjack on Sat Dec 11th 2004 at 6:30am

Why do you make stuff like that... I am honeestly not even going to download this.... why?

-Because there is a complete lack of quality (layout,lighting and brushwork) Its a box with static meshes that you can throw around......

[addsig]
[author]
Posted by Mint_Sauce on Sat Dec 11th 2004 at 3:58am

Heh, I do play CS but I haven't played it for ages, at least a week anyway I've updated the map, it finally gets around the whole thing at least 80% of the time unaided Also had a play with lighting and added sounds. I even tried to get seagulls to act half naturally (failed a bit on that one but still looks ok). Anyway, check it out!

http://www.cometosibley.com/henley/games/phys_TIMsource.bsp


0 starsPosted by Tarky on Fri Dec 10th 2004 at 11:45pm

Heheh looks awesome, would sure be fun to fart around with
0 starsPosted by $loth on Fri Dec 10th 2004 at 4:07pm

Can anyone say mouse trap! I loved that game lol.
0 starsPosted by azelito on Fri Dec 10th 2004 at 3:57pm

Wait, I just played someone on CSS called mintsauce... ND clan?

Anyway, I have nothing to say about the map. Nice experiment.

[addsig]
0 starsPosted by Night-Wolf on Fri Dec 10th 2004 at 3:41pm

Yello Mint Sauce, I saw your post over on HL2World, I also get around a bit:P
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