Warehouse


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Game: Half-Life: Deathmatch Classic
Added Sat Dec 9th 2006
Updated Thu Jan 1st 1970

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This map has a discussion topic which can be visited here

Conversion of q2dm8.bsp by id software using original Quake 2 textures.


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0 starsPosted by Night-Wolf on Wed Dec 8th 2004 at 3:25pm

Some more pics here -

http://photobucket.com/practice.php?id=4kwn8

0 starsPosted by Night-Wolf on Mon Dec 6th 2004 at 11:47pm

Im looking for someone to come have a look round my map for me and see what they think and how it runs. Somebody post here with a contact or PM(if you can!) And we'll sort something out
0 starsPosted by satchmo on Mon Dec 6th 2004 at 1:30am

I like your new textures for the reception area; it looks more like one for a warehouse now!

I trust you will work on the stairs a bit more, equipping them with a metal border and support and such (and railing).
[addsig]
0 starsPosted by Night-Wolf on Sun Dec 5th 2004 at 12:23am

? quoting G.Ballblue
The stair cases in screen 2/3 are floating

/edit: woops, no they're not

Shhhhh! no their not, its the magic of half-life

0 starsPosted by diablobasher on Sat Dec 4th 2004 at 11:50pm

It's starting to look quite nice now, good work [addsig]
0 starsPosted by G.Ballblue on Sat Dec 4th 2004 at 11:47pm

The stair cases in screen 2/3 are floating

/edit: woops, no they're not

[addsig]
0 starsPosted by Night-Wolf on Sat Dec 4th 2004 at 11:44pm

A few more updated pics,think its looking better but ive still to add more detail. Took me all day to figure the bloody doors out!
0 starsPosted by Night-Wolf on Fri Dec 3rd 2004 at 5:46pm

Cheers for the tips, im basing it loosely on a warehouse I work at, with maybe a bit more class! ill try some ideas out and post my results tomorrow
0 starsPosted by satchmo on Fri Dec 3rd 2004 at 5:24pm

The reception area looks just a bit too luxurious for a warehouse. It makes me think that the warehouse must be run by the mafia or some major crime organization (pimp daddies).

I found this photo of a real warehouse stairs and loading area, so you can have some additional ideas.

http://www.cls.usask.ca/images/Site/Phot.20010622/handrails%20and%20stairs%201.jpg

The frame for the glass windows appear too thin and recessed to be realistic. Consider making them wider and maybe even with another texture.
[addsig]
0 starsPosted by ReNo on Fri Dec 3rd 2004 at 4:47pm

Check the props_wasteland folder for the prison lights, there are a few hanging types in there that might look a little better than your current ones.
[addsig]
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