Posted by G.Ballblue on Mon Dec 13th 2004 at 9:51pm
Custom textures? Ohhhh. I agree Cass, points for him! ![]()
Posted by BlisTer on Mon Dec 13th 2004 at 8:11pm
i'm not really a fan atm: architecture is ok if your going for that quake2/ancient theme,
but the textures need to be more interesting and colour-varied..
Also lighting could use some improvements. i only see one contrasting shadow.
if you squint your eyes everything is one monotone grey blur
[addsig]
Posted by ReNo on Mon Dec 13th 2004 at 6:18pm
Not bad, I like the grandeur of the scale, even if it does lead to the place feeling too empty. Makes me think of a large train station, and for that reason I think adding in props such as litter bins, benches, and plants could look pretty cool. You really need to add some colour to the scene as its tragically drab as it is. Good start though, and as cass said, its great to see a non-HL2 set map. Actually reminds me a lot of an olg Goldeneye level
[addsig]
Posted by Desert Gunner on Mon Dec 13th 2004 at 5:50pm
I notice you are holding the Gravity Gun in two of your pics, but I don't see anything to throw around.
Posted by 7dk2h4md720ih on Mon Dec 13th 2004 at 3:25pm
Aside from coloured textures and more varied lighting, this map seems to be lacking any vertical gameplay. Include balconies and walkways to make it more interesting to play. Good start so far.
Posted by azelito on Mon Dec 13th 2004 at 1:51pm
Could use a bit of colour, as mentioned, and a bit of funky detail. Less big halls, more cover? [addsig]
Posted by Cassius on Mon Dec 13th 2004 at 7:53am
Points for being the first map I've seen with a coherent theme thats not based off of City 17/any of the other HL2SP areas.
Colors need work, but I think you know that.
The walls around the main area are extremely bland.
Posted by Tarky on Mon Dec 13th 2004 at 7:46am
Looking good but some suggestions. <br> <br>Try and not make the map so grey, use a nice wide variety of textures, there are a bunch there. <br> <br>You were talking about a boot camp like map, not sure if you meant like the original hldm map or a map based on a boot camp. Either way try and display your theme much more, very temple looking at the moment.
Posted by $loth on Mon Dec 13th 2004 at 7:38am
Ok 1st things first, 1 pic per across max plz.
The architecture is great in all of it, I really like it. But the texture cariation could do with one or two extra.
[addsig]

