Posted by ReNo on Fri Dec 31st 2004 at 2:41pm
LOL, I hadn't noticed that tree till I read your reply Myrk
Map is looking good, and I really like the theme. Apart from what the others have said, I also think you need to work on your skybox, as it currently looks wierd having some fairly nice cliffs and whatnot going straight onto pretty flat looking grass with ultra angular hills at the edges.
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Posted by Myrk- on Fri Dec 31st 2004 at 2:37pm
Displacement tutorial is needed for you it seems. Try it out, its how you get really nice surfaces. Also I think maybe a cave that goes up could be good. You might wanna try and find out how to have an AWP/AWM restriction built in or something, would be carnage with AWMs abound- or maybe max out the fog a little so AWMs are only useful for a short distance.
Also more foliage and get rid of that ridiculously huge tree.
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Posted by Gorbachev on Fri Dec 31st 2004 at 8:35am
I like the idea and the presentation...some of it is a fair bit angular and not quite polished, but it's a great start.
Posted by Cassius on Fri Dec 31st 2004 at 8:24am
You definately get points for originality, but the seams in your rockwork show badly.
Posted by Ferret on Fri Dec 31st 2004 at 3:08am
Only thing I dont like is the waterfalls. More time needs to be spent on those, other than that its hot
Posted by Gwil on Fri Dec 31st 2004 at 1:14am
It looks nice, but the emphasis on the vertical gameplay seems just a tad excessive - especially when you're restricted to rope to travel up and down... Needs more areas than just this one - and larger open spaces.
Too linear currently.. everything else looks pretty nice though, a well executed theme.
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