returnde_venice by Vassago5kft


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Game: Counter Strike Source
Added Sun Jan 14th 2007
Updated Mon Jan 10th 2005

Map Description

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Inspired by the intricate work on cs_italy, as well as the Source engine's signifigantly better water system. The map will include 2 bomb zones, and will support upwards of 32 players. I'm also trying to see if it's possible to create workable boats on the water.

This is also my first map, so don't be *too harsh smiley


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0 starsPosted by necro_phile on Sat Feb 19th 2005 at 9:26pm

Ugh. I've got another competitor! smiley <br> <br><a href="http://www.mapfinger2.com/cpg132/thumbnails.php?album=68" target="_blank">http://www.mapfinger2.com/cpg132/thumbnails.php?album=68</a> <br> <br>Find lots of pictures of the real Venice for inspiration bud. Keep in mind, most canals are very tight widthwise. <br>Maybe we can swap models. I'm on the lookout for gondolas and such myself.
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Posted by Vassago5kft on Sat Jan 22nd 2005 at 8:29pm

After working a bit more on this, I decided that the layout just wasn't going to cut it. I've redesigned the floorplan again, so I'll be starting this baby over from scratch. I'll be posting some new screens soon.
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