Posted by viper5k on Mon Jan 17th 2005 at 10:18pm
Damn dude good job.Lol for a second i thought it wasnt a game cause it looked so good Very nice job
Posted by Inflatable on Mon Jan 17th 2005 at 4:00pm
I agree with hambeater.. Things that need fixing: <br> <br>1. spawnpoints <br>2. more weapons <br>3. fps performance optimasation <br>4. hole in map that allows people to go off the map (see screenies) <br> <br><a href="http://www.bigbear.cistron.nl/dm_district330000.jpg" target="_blank">http://www.bigbear.cistron.nl/dm_district330000.jpg</a> <br><a href="http://www.bigbear.cistron.nl/dm_district330001.jpg" target="_blank">http://www.bigbear.cistron.nl/dm_district330001.jpg</a> <br> <br>Fix these things, and you have a winner.. Atm I give it an 8 because of the things that need fixing..
Posted by Leperous on Mon Jan 17th 2005 at 12:45pm
It's pretty good, but has a few problems-
- As already stated it seems like there's only one player start? Though maybe that's my maxplayers 1 setup...
- Weapon & item placement is, quite frankly, crap- there's very little of it around!
- The layout needs some working on. Too many fiddly roof ledges, and the sewers seem pointless.
- The ambient busy city sound is wrong for your empty, quiet map. It should either be a quiet, windy, deserted sound, or there should be "life" visible outside- e.g. the train should be running
- One of your cars can be picked up with the grav gun, and the others can't be pushed by it (ragdoll stylee, like in all the other Valve maps)
Posted by ReNo on Mon Jan 17th 2005 at 12:17pm
LOL ham
[addsig]
Posted by hambeater on Mon Jan 17th 2005 at 10:48am
Have you tried to actually test it with people yet? I think you only have one spawn point, which needless to say is a problem. Oh and ReNo, have you ever actually used UnrealEd? It rocks Hammer into the stone age, which is about when Hammer was developed...
Posted by hambeater on Mon Jan 17th 2005 at 10:45am
First thing, if the Source engine were just designed for artistic creation, your map would be one of the best works of art I've ever seen. It is really quite well done. The thing is, HL2DM maps are for deathmatch, and your map has no guns! Just like a lot of other maps released on this site, if people played your map it would just turn into a SMG and gravgun brawl which gets old fast. A more signifigant error in your map, however, and I believe you must already know this, is the fact that you only have one spawn point. I did this too in my map I submitted to the contest because I put down info_player_start where I needed info_player_deathmatch, maybe that was your mistake too? Anyway if you fix the spawn problem and put in some more guns, your map would really kick ass. Good job.
Posted by G.Ballblue on Sun Jan 16th 2005 at 10:09pm
G'ah! The city quality of this belongs in a swat game, like Rainbow Six 3 or something!
It looks spectacular for a city map ![]()
Posted by ultranew_b on Sun Jan 16th 2005 at 7:22pm
ATM i'm looking for another host, should have this remedied shortly. Will post a link very soon, sorry 'bout this. PAF seems to be having some troubles atm. ![]()
Reno, this was entered into the contest. I paid a small fortune to have it shipped via courier. ![]()
Download from PAF :
Posted by Cassius on Sun Jan 16th 2005 at 6:59pm
This map owns. I also like your screenshot style, it kinds of adds to the theme in a way.
Posted by ReNo on Sun Jan 16th 2005 at 6:15pm
Likewise, but I'm not sure if thats a surprise which such an extraordinarily long URL
[addsig]


