returndm_Thrust by Phlek


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Game: Half-Life 2: Deathmatch
Added Sun Jan 16th 2005

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One of my first maps that I will hopefuly get to release. This is a very small map that takes place within the citadel. Very close combat, most likely for 2 vs. 2.


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0 starsPosted by milkshake on Sat Mar 19th 2005 at 3:47pm

Nice.. . it looked cool, realy =D
0 starsPosted by G$ on Sat Feb 19th 2005 at 4:52pm

Just in case you want the dropship in there, you have to set it's skin to a different number. When you see the fan isn't displayed like it's moving, then the dropship will not be active in the game--I think it was just a skin of "1" I used for that level... Your level looks great! I agree about the fog though.
[author]
Posted by Phlek on Sun Jan 16th 2005 at 5:48pm

DrGlass I planned on adding a couple of those beams somewhere in the map, so you can take the balls out and use them while fighting. I like the idea with the dropship too, I saw that in another map that was in a citadel. Also plan on adding a combine train somewhere to add some atmosphere. I have some ideas, more updates on my next compile.
0 starsPosted by Perin on Sun Jan 16th 2005 at 5:35pm

I like the citadel area. You did a good job of making it look similar. The only thing you may want to change is the fog colour. Maybe add a blue tint to it and perhaps lessen the density. <br> <br>Great work.
0 starsPosted by DrGlass on Sun Jan 16th 2005 at 5:34pm

Maybe you could toss in a drop ship or somthing to break up the bordum. You could even put one of those energy ball things in there.
0 starsPosted by habboi on Sun Jan 16th 2005 at 5:32pm

Thats not very nice saying it looks boring as it was the most artistic bit in the whole game :P <br> <br>It looks good almost similar to the real thing!
[author]
Posted by Phlek on Sun Jan 16th 2005 at 5:25pm

At least it looks like what I'm trying to achieve smiley
0 starsPosted by Ferret on Sun Jan 16th 2005 at 5:03pm

Looks like the citadel. Looks boring.
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