dm_beacon


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Game: Half-Life 2: Deathmatch
Added Tue Jan 18th 2005

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This map has a discussion topic which can be visited here

dm_beacon is a HL2:DM contest entry


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Discussion
0 starsPosted by 417 on Sat May 7th 2005 at 6:49am

This map is in our regular rotation and it's a pretty solid map. It's got good game play action and is pretty fun to play. It even handles 14+ players without to much of a problem. I recommend this map!
0 starsPosted by Cassius on Wed Jan 19th 2005 at 8:51am

It seems strange, inconsistent. Your static props stand out starkly from the architecture simply because the structures are so basic. The light_environment and sky are fitting, but your choice of gray fog is stark against them.
0 starsPosted by Crono on Tue Jan 18th 2005 at 10:54pm

http://www.snarkpit.com/maps.php?map=1636 [addsig]
[author]
Posted by charming_fox on Tue Jan 18th 2005 at 10:39pm

Any thoughts?????

0 starsPosted by cbk on Tue Jan 18th 2005 at 8:31pm

Looks good, i agree that it doesn't look finished. Maybe add some door frames instead of just having an opening?
0 starsPosted by Myrk- on Tue Jan 18th 2005 at 5:31pm

I can tell you it won't win, mainly because it isn't finished! You have a really good looking frame for a map, you just need to fill it. Everything is built for a purpose- trust me, I'm an architecture student. What is the purpose of this building/s in the map? You need to make sure you put accross what it is exactly.
0 starsPosted by DrGlass on Tue Jan 18th 2005 at 3:58pm

Looks nice, but some area's seem to be quite empty. I know people dont think adding models is a good idea, but the graity gun isn't much fun without stuff to toss about. I'll fire this one up and give it a real review
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