Posted by CrazyIvanovich on Mon Sep 10th 2007 at 12:45am
This map plays very well. I've got it on my server, and the battles are simply awe inspiring. Though scores are hardly in the double digits because you fall off all the time. :P Brings back memories. <br> <br>I'd say that this map's Achillies heel is its size. It's a hefty boy at 40 megs, so players don't stick around for the download.
Posted by rusvdw on Tue Nov 22nd 2005 at 5:53pm
This is the first map that i've played that is absolutely suited to 2 person deathmatches. Perfect for those lunch time deathmatches at the office
Posted by CrazySteve on Tue Aug 9th 2005 at 5:09pm
The map looks great, and despite what people may say, it has great gameplay, best suited for lower numbers of players though <br> <br>an ideal map for lan parties
Posted by Rambo_6 on Fri May 20th 2005 at 1:53am
You should add vehicles, and then you'd have a cool racetrack
Posted by G4MER on Fri Mar 4th 2005 at 9:53am
Very Nice.. Your far above my level in mapping.. for one you understajnd displacments, and the lingo of the mapping community. =) The map is very pretty, the sky map is perfect. great job!
Posted by ReNo on Mon Jan 31st 2005 at 5:31pm
It would hurt performance a little (possibly too much), but something that might be cool would be to have some sort of floating lights with parented light_dynamics going round routes around the map. Again it might cause dodgy lighting issues on the displacements, but could be a really cool effect.
[addsig]
Posted by DvS on Mon Jan 31st 2005 at 5:03pm
Ok, I gave it a shot for kicks and I'm afraid the results were less than pleasing. I tweaked the lightmaps pretty well, but I never completely managed to hide the fact that this abusal of displacements has some bugs when it comes to lights.
Ok, I gave it a shot for kicks and I'm afraid the results were less than pleasing. I tweaked the lightmaps pretty well, but I never completely managed to hide the fact that this abusal of displacements has some bugs when it comes to lights.
Posted by ReNo on Mon Jan 31st 2005 at 3:51pm
Exactly what I was thinking. It looks pretty cool as it is, but it could be improved with some light sources other than the environmental.
[addsig]
Posted by Leperous on Mon Jan 31st 2005 at 3:33pm
Oh another suggestion, put some interesting light sources in (if you think you can afford to) such as spotlights or shades of yellow/blue/green/etc.

