returnDM_Tower Beta by Harlequin


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Game: Half-Life 2: Deathmatch
Added Tue Jan 25th 2005

Map Description

This map has a discussion topic which can be visited here

The map is 1 large tower consisting of a multitude of floors, it is great for Dm and TDM. Lots of past paced action, similar to what you would find on a UT map. There is CQB and Long Range fighting taking place at the same time. But as the map is up and down it is hard for campers to stay hidden for a long time and sprayer just get shot down straight away.
This is still a Beta so i am updating every day, please email me any ideas.


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Discussion
0 starsPosted by satchmo on Wed Jan 26th 2005 at 3:35pm

Not only does the architecture look simplistic, it also appears to be structurally implausible. The heavy concrete stairs almost float in mid-air without any structural support. This really takes away the realism of the environment. <br> <br>Unless it's the &quot;magical&quot; quality you're striving for, you have to build brushes like they're real buildings.
0 starsPosted by Tarky on Wed Jan 26th 2005 at 12:39pm

Gameplay looks promising, due to the amount of different levels etc. However the architecture and texture choice is very bland and boring. Try spicing the map up, the current architecture would be poor even for HL1
0 starsPosted by SparkyX on Wed Jan 26th 2005 at 9:41am

Hello there Harleqium of HLFallout. It looks good so far in the screenshots. But I'll have to play it first before I could give some suggestions.
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