Posted by DedDog on Mon Jan 31st 2005 at 4:15pm
I stated with large screen shots, but didn't want to upset Orph (I run at 1680x1050 and could hear him spasm just thinking about them). I do need to get some better quality shots posted, need to take more time to do them better.
I still need to go back and retexture a lot of the level, and add more details in many places.
I started out trying to get everything very close to the show, but then decided to do more of a 'based on' than an actual 'exact copy'. I found that when I tried to get everything accurate, the level of detail in the rooms was getting out of hand (framerates plunging fast).
Thanks Lep, now if I could only get a vertical water texture I'd really be happy.
[addsig]
I stated with large screen shots, but didn't want to upset Orph (I run at 1680x1050 and could hear him spasm just thinking about them). I do need to get some better quality shots posted, need to take more time to do them better.
I still need to go back and retexture a lot of the level, and add more details in many places.
I started out trying to get everything very close to the show, but then decided to do more of a 'based on' than an actual 'exact copy'. I found that when I tried to get everything accurate, the level of detail in the rooms was getting out of hand (framerates plunging fast).
Thanks Lep, now if I could only get a vertical water texture I'd really be happy.
[addsig]
Posted by Natus on Mon Jan 31st 2005 at 4:12pm
Looks good to me, and looks alot like the movie or series or wahtever. i like it
Posted by Orpheus on Mon Jan 31st 2005 at 10:28am
? quoting Leperous
if you ignore the terrible quality screenshots,
why is it people either go to large or to small :/
but please people, if you must get it wrong, go small.
[addsig]
Posted by viper5k on Mon Jan 31st 2005 at 10:06am
Well doesnt look so swell but ur only 10 percent but thats what i think rgiht now ill check on it when u get farther on it
Posted by Leperous on Mon Jan 31st 2005 at 9:33am
Well to me it looks like the best rendition of Stargate I've seen so far (if you ignore the terrible quality screenshots, and that the facility should look 'newer' rather than having all that flaky plaster everywhere)
Posted by brett5010 on Mon Jan 31st 2005 at 7:10am
Theres already somebody working on a map exactly like this (not that you cant make one aswell) but personally, I think he might be doing a better job at it, although you have the design good, but everything just seems...out of place.
Well good luck to you.
Posted by Myrk- on Mon Jan 31st 2005 at 12:26am
The main stargate room needs to be much darker, and have small red lights above the doors.
Posted by satchmo on Mon Jan 31st 2005 at 12:04am
Looks pretty darn good. I love the concept behind the map. <br> <br>You could use the Combine shield screen to simulate the surface of the stargate transporter. I know it looks different from the one in the movies, but it's the closest thing I can think of (unless you want to custom make some texture).
Posted by Crono on Sun Jan 30th 2005 at 11:27pm
Pfffft, the control tower is ABOVE the stargate geez. <br> <br>Looks uncanny though. It'd be nice if it actually worked and sent you to other "boxes" in the map that have completly different habitats ... If only you could get water to render on it's side.

