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Game: Half-Life 2: Deathmatch
Added Sun Mar 6th 2005

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Small map, great for about 4 players, hectic fun for 6. Number two in my planned three HL2 deathmatch levels before I start working on some single player stuff. Enjoy!


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Posted by rustbucket on Thu Mar 10th 2005 at 6:17pm

Hmmm, interesting idea on the lighting, I'm going to have to keep that in mind going forward. Skylight! Why didn't I think of that!? <br> <br>Thanks for the comments.
0 starsPosted by Atrocity on Mon Mar 7th 2005 at 6:34am

If you want good spotlights put your constant to about 100000 or so.
0 starsPosted by satchmo on Mon Mar 7th 2005 at 12:06am

Texturing could be better also. Perhaps add some windows or glass texture to the surroundings walls. Maybe a ceiling sky light that shows some skybox texture could make things more interesting. <br> <br>It is an improvement from your last map though.
0 starsPosted by ReNo on Sun Mar 6th 2005 at 11:19pm

Lighting is looking too white at the moment; vary your base lighting with subtle blues, yellows, and the like and don't be afraid to put in some more powerful colours as highlights. As for the architecture, there is some interesting stuff in there but the ceilings need work, particularly in the first shot.
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