sun april 10th 6pm pst PAF#3 server
It is done, at least it is out for beta. Follow the link to PAF where you can now download it, in the CSS maps beta section.
Posted by DrGlass on Thu Apr 7th 2005 at 3:03pm
I'm just really worried about how this will run and if it will play well with a normal server size 8-12.
looks phonominal though!
[addsig]
Posted by SpiKeRs on Thu Apr 7th 2005 at 12:08pm
Looks very good I like. Not so sure about picture 3 but the rest of it is very nice and really looks like what its meant to be, without looking tacky or bland. Good job
Posted by habboi on Thu Apr 7th 2005 at 8:54am
It looks super cool, I wish my buildings looked as good
[addsig]
Snarkpit is back yay, hopefully your new host isnt a fly-by-night op eh.
Might want to change the name 'apartments' someone else is using it, it isnt for CS but its pretty popular. Also may want to get back to me, I'm going beta and there may be some issues building a map this way.
There already more then 3 routes to hosties, and T's start with half of them. Ya it might be too much, I'll know soon enough.
May be ready for download this weekend.
Posted by Minotaur0 on Thu Apr 7th 2005 at 6:03am
Lighting needs several work. And I don't think the layout will work, people will get lost easily and if there isnt any terrorists near the hostages it will be very easy for the CTs to rescue them since the map is huge. Instead of that make 2 or 3 routes leading to the hostages that it will work better. [addsig]
Ya hopefully it will be really cool, if not I will make changes as needed. After doing an upgrade to awp_canal I am back at it. Done some work on the lobby and front of the hotel.
http://upl.silentwhisper.net/uplfolders/upload3/cs_chezpit-j0003.jpg
http://upl.silentwhisper.net/uplfolders/upload3/cs_chezpit-j0004.jpg
Sign turned out nice, I plan on adding some support pillars to the lobby and changing the office wood texture. It's starting to look like a hotel ![]()


