cs_chezpit


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Game: Counter Strike Source
Added Mon Apr 25th 2005

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This map has a discussion topic which can be visited here

A hotel based hostage rescue map, every room in hotel is going to be accessable.


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0 starsPosted by habboi on Mon Apr 11th 2005 at 6:13pm

I wish you success. [addsig]
[author]
Posted by PiTiFUL on Mon Apr 11th 2005 at 12:05am

FYI if anyones interested and manged to get the map before the host died there is a beta test today.
sun april 10th 6pm pst PAF#3 server
EDIT Test went well, map runs smooth. Even with no one knowing where to go time rarely ran out, I think if everyone knew the layout it would have been even better.

[author]
Posted by PiTiFUL on Sun Apr 10th 2005 at 3:52am

It is done, at least it is out for beta. Follow the link to PAF where you can now download it, in the CSS maps beta section.

0 starsPosted by DrGlass on Thu Apr 7th 2005 at 3:03pm

I'm just really worried about how this will run and if it will play well with a normal server size 8-12.

looks phonominal though!
[addsig]
0 starsPosted by SpiKeRs on Thu Apr 7th 2005 at 12:08pm

Looks very good I like. Not so sure about picture 3 but the rest of it is very nice and really looks like what its meant to be, without looking tacky or bland. Good job <img src=" SRC="images/smiles/icon_biggrin.gif">
0 starsPosted by habboi on Thu Apr 7th 2005 at 8:54am

It looks super cool, I wish my buildings looked as good smiley [addsig]
[author]
Posted by PiTiFUL on Thu Apr 7th 2005 at 6:20am

Snarkpit is back yay, hopefully your new host isnt a fly-by-night op eh.

Might want to change the name 'apartments' someone else is using it, it isnt for CS but its pretty popular. Also may want to get back to me, I'm going beta and there may be some issues building a map this way.

There already more then 3 routes to hosties, and T's start with half of them. Ya it might be too much, I'll know soon enough.

May be ready for download this weekend.

0 starsPosted by Minotaur0 on Thu Apr 7th 2005 at 6:03am

Lighting needs several work. And I don't think the layout will work, people will get lost easily and if there isnt any terrorists near the hostages it will be very easy for the CTs to rescue them since the map is huge. Instead of that make 2 or 3 routes leading to the hostages that it will work better. [addsig]
0 starsPosted by Myrk- on Wed Apr 6th 2005 at 7:29pm

Similar to my apartments map it seems... [addsig]
[author]
Posted by PiTiFUL on Sun Mar 20th 2005 at 10:58pm

Ya hopefully it will be really cool, if not I will make changes as needed. After doing an upgrade to awp_canal I am back at it. Done some work on the lobby and front of the hotel.

http://upl.silentwhisper.net/uplfolders/upload3/cs_chezpit-j0003.jpg

http://upl.silentwhisper.net/uplfolders/upload3/cs_chezpit-j0004.jpg

Sign turned out nice, I plan on adding some support pillars to the lobby and changing the office wood texture. It's starting to look like a hotel

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