Posted by R_Yell on Wed Nov 30th 2005 at 11:57am
Link is fixed. I could release a newer versi?n with some improvements (HDR, better landscape, improved custom models) and such, anyone interested?
Link is fixed. I could release a newer versi?n with some improvements (HDR, better landscape, improved custom models) and such, anyone interested?
Posted by Addicted to Morphine on Wed May 25th 2005 at 1:02am
Congratulations on getting this map spotlighted at Interlopers!
Posted by R_Yell on Tue May 17th 2005 at 5:25pm
Fog is very problematic, I have main fog (to cover render distance) and 3dskybox fog. In certain places both should blend at the same tone. That's the reason for that fog. But it doesn't look so bad for me, while playing sure you don't pay attention there. <br> <br>Anyway, map is distributed yet, so I wouldn't make a new version only for something like that.
Fog is very problematic, I have main fog (to cover render distance) and 3dskybox fog. In certain places both should blend at the same tone. That's the reason for that fog. But it doesn't look so bad for me, while playing sure you don't pay attention there. <br> <br>Anyway, map is distributed yet, so I wouldn't make a new version only for something like that.
Posted by satchmo on Tue May 17th 2005 at 4:44pm
The displacements are much better than the first release. However, the distant mountains with the white-fading effect of the fog doesn't look good in my opinion. Change the fog setting so the distant mountains don't look like giant ghosts.
Posted by Natus on Tue May 17th 2005 at 2:22pm
Im not playing cs at all, but this map makes me wanna play it, it looks very good man.
Posted by R_Yell on Mon May 16th 2005 at 11:46pm
Thx to all people that contributed with their comments and suggestions. Hope you like it.
CS_Harvest tries to represent a natural huge outdoor place without loosing CS classical gameplay. A lot of custom materials, textures and models are included. There is linux data also, but it takes a lot of space (about half of bsp).
A custom navigation file for bots (made from scratch) takes adventage of cs_harvest complex terrain.
Some pics:
http://usuarios.lycos.es/gpumania/downloads/cs_harvest0022.jpg
http://usuarios.lycos.es/gpumania/downloads/cs_harvest0023.jpg
http://usuarios.lycos.es/gpumania/downloads/cs_harvest0025.jpg
http://usuarios.lycos.es/gpumania/downloads/cs_harvest0029.jpg
http://usuarios.lycos.es/gpumania/downloads/cs_harvest0030.jpg
http://usuarios.lycos.es/gpumania/downloads/cs_harvest0031.jpg
http://usuarios.lycos.es/gpumania/downloads/cs_harvest0032.jpg
http://usuarios.lycos.es/gpumania/downloads/cs_harvest0009.jpg
http://usuarios.lycos.es/gpumania/downloads/cs_harvest0017.jpg
http://usuarios.lycos.es/gpumania/downloads/cs_harvest0018.jpg
http://usuarios.lycos.es/gpumania/downloads/cs_harvest0019.jpg
Download here: http://www.pcgamemods.com/12512/
Thx to all people that contributed with their comments and suggestions. Hope you like it.
CS_Harvest tries to represent a natural huge outdoor place without loosing CS classical gameplay. A lot of custom materials, textures and models are included. There is linux data also, but it takes a lot of space (about half of bsp).
A custom navigation file for bots (made from scratch) takes adventage of cs_harvest complex terrain.
Some pics:
http://usuarios.lycos.es/gpumania/downloads/cs_harvest0022.jpg
http://usuarios.lycos.es/gpumania/downloads/cs_harvest0023.jpg
http://usuarios.lycos.es/gpumania/downloads/cs_harvest0025.jpg
http://usuarios.lycos.es/gpumania/downloads/cs_harvest0029.jpg
http://usuarios.lycos.es/gpumania/downloads/cs_harvest0030.jpg
http://usuarios.lycos.es/gpumania/downloads/cs_harvest0031.jpg
http://usuarios.lycos.es/gpumania/downloads/cs_harvest0032.jpg
http://usuarios.lycos.es/gpumania/downloads/cs_harvest0009.jpg
http://usuarios.lycos.es/gpumania/downloads/cs_harvest0017.jpg
http://usuarios.lycos.es/gpumania/downloads/cs_harvest0018.jpg
http://usuarios.lycos.es/gpumania/downloads/cs_harvest0019.jpg
Download here: http://www.pcgamemods.com/12512/
Posted by R_Yell on Sun May 8th 2005 at 12:08pm
New version with very improved bots (custom nav file)
http://www.usuarios.lycos.es/gpumania
(click on "AQUI", wait a bit because it will redirect to the same page, click again and download should start)
This is a version for betatesting purposes only, not redistribute.
Download and share your comments plz
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New version with very improved bots (custom nav file)
http://www.usuarios.lycos.es/gpumania
(click on "AQUI", wait a bit because it will redirect to the same page, click again and download should start)
This is a version for betatesting purposes only, not redistribute.
Download and share your comments plz
Posted by R_Yell on Sat May 7th 2005 at 10:03am
Hope you like the changes:


It gives better performance also, but the shots are taken with cl_detaildist 4000. With default values for detail vegetation this zone is in 50-60 fps range. Very acceptable with my cpu (athlon 2500+).
Hope you like the changes:


It gives better performance also, but the shots are taken with cl_detaildist 4000. With default values for detail vegetation this zone is in 50-60 fps range. Very acceptable with my cpu (athlon 2500+).
Posted by R_Yell on Sat May 7th 2005 at 8:47am
Maybe the barn zone could be less flat, there are two big sniper corridors I don't like too much. I'll work on that.
Maybe the barn zone could be less flat, there are two big sniper corridors I don't like too much. I'll work on that.

