here you go, a strider and two combines to feel the scale ^^
i assume the lack of props, it's only the begining
, making textures and models takes a pretty long time, but all the messy stuff will come, i'm 'only' on 4000 triangles ^^, how can it be playable if it's a kind of killbox.

Posted by Addicted to Morphine on Fri Apr 15th 2005 at 1:29am
Wow, it looks great!
Obviously you'll add more stuff to it, to fill it up. But -- I was wondering, could you give us a shot with a player model or something in it, I'm just wondering how you worked out the scale.
Posted by Orpheus on Fri Apr 15th 2005 at 1:28am
objects with a purpose, or belong.
you need to decide if this is a child's room, a teens room, a young adults room or possibly a retired persons room. next you need to place items appropriate to the theme.
you need the tiny things easily overlooked in a rats maps.. light fixtures, wall plugs.. phone line connections.. dust bunnies in the corners. old prophylactic wrappers. lost change.
find a dead cockroach someplace and throw it in there.. preferably a big one ![]()
Posted by Cassius on Fri Apr 15th 2005 at 1:08am
How strange...
strangely... sexy. Fill it up with more stuff, though, or the middle of the floor is going to become a no-man's-land.
Posted by ReNo on Fri Apr 15th 2005 at 12:39am
Its very convincing, but it could do with a bit more clutter. The lighting is absolutely wonderful, I love the colour and angle, it results in such lovely smoothness and shadows. The bed looks so real I could just jump right on it
[addsig]
Posted by DrGlass on Thu Apr 14th 2005 at 11:56pm
lighting and texture look great, I agree there should be more props.
reminds me of toy commander.
[addsig]
Posted by Orpheus on Thu Apr 14th 2005 at 10:44pm
Ah, this reminds me of yet another cool map i played recently.. DM_Bathroom is nice.
personally, I never liked any rats maps with HL1, cause my frames suffered severely, but with my new PC, I have reconsidered the worth of a well built rats map.
hopefully this will be one ![]()


