Posted by kaleniX on Tue Aug 23rd 2005 at 3:58pm
Nice looking map. good overall layout and just something different i guess. very nice work.
Posted by Slackiller on Tue Aug 23rd 2005 at 4:40am
Looks Sweet. <br>Submit it too <a href="http://csm2.net/" target="_blank">http://csm2.net/</a>
Posted by CrazySteve on Mon Aug 22nd 2005 at 4:44am
Gameplay is smooth, the layout is well thought out, and overall the level is very pleasing to the eye. <br> <br>Furthermore it offers unique gameplay with the limited weapon selection, and rocket launchers. <br> <br>A must have if your computer can handle it.
Posted by Juim on Wed Aug 17th 2005 at 2:42am
You know, as groovy as this map is(and kudos to you for such an accomplishment), I won't be able to run it at the Diner as the framerates are horrible in the main areas. I run a P4 3.4 LGA775 Chipset w/1 gig of fast ram and a GEforce 6800gt graphics card and am recieving around 25 to 30 FPS in the main areas with wider views(note: thats only with me in there). As good as the source engine is I think this map is a bit much performance wise for the average computer.
the thing with the ammo though is you could put it in spots where people probobally won't survive long, this will make the map more playable for smaller games, and since they would be in vulnerable spots, it wouldn't effect larger games to much. Like out in the middile somewhere, in the pond maybe, places where in a larger game you just don't have the luxury of going/
Hmm.. Yeah that might be something. Ill think about that.
Posted by CrazySteve on Thu Aug 11th 2005 at 12:56am
no problem, i figured that might be the case with the walls
the thing with the ammo though is you could put it in spots where people probobally won't survive long, this will make the map more playable for smaller games, and since they would be in vulnerable spots, it wouldn't effect larger games to much. Like out in the middile somewhere, in the pond maybe, places where in a larger game you just don't have the luxury of going/
A few things though
-It would be nice if there was some more
detail on the combine walls (btw i understand if this is note possible
due to the already large size of the map and fps problems, though the 3
computers we ran it on with ranging specs handled it fine)
-Put ladder textures on the thumpers so you can climb up the ladders built into the model
-more rocket ammo in additional places would be nice, and maybe an additional spot for the assault rifle.
Sorry, but i dont think I dare to add more detail to the map =/.
You can actually climb up the thumpers, although i have had a plain hell making it work propely. Right now you need to jump or duck in order to climb up on them.
I will fix that until the final beta.
During gametests at leveldesign-LAN I desided not to add any ammo to avoid camping on the bridge etc.
Besides, you probably wont survive that long anyway
Thanks alot for the feedback though.
A few things though
-It would be nice if there was some more
detail on the combine walls (btw i understand if this is note possible
due to the already large size of the map and fps problems, though the 3
computers we ran it on with ranging specs handled it fine)
-Put ladder textures on the thumpers so you can climb up the ladders built into the model
-more rocket ammo in additional places would be nice, and maybe an additional spot for the assault rifle.
Sorry, but i dont think I dare to add more detail to the map =/.
You can actually climb up the thumpers, although i have had a plain hell making it work propely. Right now you need to jump or duck in order to climb up on them.
I will fix that until the final beta.
During gametests at leveldesign-LAN I desided not to add any ammo to avoid camping on the bridge etc.
Besides, you probably wont survive that long anyway
Thanks alot for the feedback though.
Posted by CrazySteve on Wed Aug 10th 2005 at 7:32pm
Just got done playing this map with my brothers and it is a ton of fun.
A few things though
-It would be nice if there was some more detail on the combine walls (btw i understand if this is note possible due to the already large size of the map and fps problems, though the 3 computers we ran it on with ranging specs handled it fine)
-Put ladder textures on the thumpers so you can climb up the ladders built into the model
-more rocket ammo in additional places would be nice, and maybe an additional spot for the assault rifle.


