No, there is simply too much detail in the level to remove the "max viewable distance" and the fog.
Posted by mazemaster on Tue Aug 9th 2005 at 4:41am
The map looks good, I like it. I would make the walls thinner in the rebel base though, as they seem rather thick. Also, I have not downloaded the map yet, but is the long-diatance-fog issue worked out yet?
Posted by Pureferret on Mon Aug 8th 2005 at 5:48pm
Yay for the effects, not yet played this but it looks good!
Yeah, that was a great idea, i had never thought of it before. I think ill do that.
Posted by Dark_Kilauea on Sat Aug 6th 2005 at 8:27pm
I also agree, this is a good map, and good job to you. My suggestion is prehapes you could release this map for the HL2CTF mod. www.hl2ctf.com
Posted by Myrk- on Sat Aug 6th 2005 at 8:16pm
I've played the map quite a few times, and my opinion (don't know if it means anything to anyone lol) is that its a good map, which had some problems and issues which hopefully have been fixed in this new version. Cubemaps being one of them- gotta love them cubemaps!
Posted by Underdog on Sat Aug 6th 2005 at 12:41pm
Yes.
Is this a general Snarkpit consensus, or just your vaulted knowledge on the topic?
I may not know, as you claim, but I have the right to NOT KNOW, and you are taking that away from me.
That goes beyond mapping, and I feel it best if I stear clear of your maps from now on. You obviously feel my opinion valueless.
Thanks for clearing that up for me. (sarcasm at its finest)
Also, are you suggesting that i'm a newbie just because i'm making a big map?
I'm quite offended.
Are you suggesting that since I think the scale is to big that I am incapable of knowing it is so?
Yes.
Posted by Underdog on Sat Aug 6th 2005 at 12:15pm
Also, are you suggesting that i'm a newbie just because i'm making a big map?
I'm quite offended.
Are you suggesting that since I think the scale is to big that I am incapable of knowing it is so? I find that equally as insulting. However I can live with that assessment since I have neither played this map nor built one of my own.
If I am not permitted to comment on the screens alone, so be it.
Now, I can only judge by the pictures, but I feel like an ant in a cathedral looking at each screen shot. Tell me your hypothesis on how each mapper dreams of owning a map with an RPG rocket launcher, and then I will define my reason for saying "Grand Scales"
It seems like your only argument is that the map is big, and because of that, it's bad.
From my point of view, that seems like a very narrow minded opinion...
Let me ask you two simple questions.
First of all, have you ever played the map?
Secondly, have you ever used the rocket launcher?
Let me tell you my point of view.
In order to blow s**t up at maximum efficiency, you need large outdoor areas.
As far as the scales go, it's all default, since you can't change the models scale.
I have had lots of betatesters trying out the gameplay and nobody has ever said that the map was too big.
Also, are you suggesting that i'm a newbie just because i'm making a big map?
I'm quite offended.


