Posted by Mexses on Mon Aug 29th 2005 at 3:22pm
Yeah, I know. I never said I didn't want to hear what people have to say. <br> <br>And I said it has a aztecish feel because it uses aztec textures...
Yeah, I know. I never said I didn't want to hear what people have to say. <br> <br>And I said it has a aztecish feel because it uses aztec textures...
Posted by parakeet on Fri Aug 19th 2005 at 12:09am
Its not that it bothers him , the whole point of the snarkpit is to get your map fixed up, you dont have to listen to what people say , but you also dont have to post here if you dont want to hear what people have to say. <br> <br>Also , Aztec doesnt have to mean blocky. Rocks get cracks and natural wear. just a tip
Posted by Underdog on Fri Aug 12th 2005 at 12:44pm
I can live with the tree and leaves but..... Leaves seldom if ever scatter so effectively. Try piling them up in the corners as if the wind pushed them into heaps. <br>The hedges under the tree however got to go.
Posted by Mexses on Thu Aug 11th 2005 at 8:10pm
That was on purpose, I was going for an Aztekian feel. Or however you spell that. <br> <br>I would change the tree if it bothers you that much.
That was on purpose, I was going for an Aztekian feel. Or however you spell that. <br> <br>I would change the tree if it bothers you that much.
Posted by Myrk- on Thu Aug 11th 2005 at 7:55pm
The leaves would die and turn brown, but I agree, you should invest in a brown leaf tree, or one of the dead ones. Also the architecture is incredibly blocky- I'd change it a bit.
Posted by ReNo on Thu Aug 11th 2005 at 1:59pm
The leaves on the ground in the first shot don't match the tree/hedge in the area. With that many leaves on the floor, you would expect tree to be bare.

