Posted by Myrk- on Thu Aug 25th 2005 at 1:42pm
And the door looks 2 stories tall come to think of it.
Posted by Junkyard God on Thu Aug 25th 2005 at 1:08pm
also try adding a 3d skybox, that realy imroves the atmpsphere of the map
Posted by rs6 on Wed Aug 24th 2005 at 8:37pm
work on the lighting too. It looks too bright and too white.
Posted by Myrk- on Wed Aug 24th 2005 at 6:15pm
Looks like a good start, but don't stop! Keep adding detail and improving the map.
Posted by Junkyard God on Wed Aug 24th 2005 at 5:28pm
try using some exciting textures / less blocky shapes, it looks very boring and undetailed.
it's something most people could make for half life 1.

